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Found 19 results

  1. end3r

    Gamedev.js Jam 2021

    Gamedev.js Jam 2021 has started - join us in building HTML5 games in 13 days to win $20k in prizes. This year's theme is: Mirror. Jam runs on Itch.io, and there are two extra categories: Web Monetization and Decentralized, with plenty of software licenses, cash, crypto, and even hardware you can win. If you're joining - good luck!
  2. end3r

    Gamedev.js Jam 2020

    We're organizing an online Gamedev.js Jam 2020 that will run for 13 days between April 13th and 26th on the itch.io platform, and all the Web games you can build with any type of framework are welcomed! Visit the jam page to join: itch.io/jam/gamedevjs-2020
  3. Hi, I introduce myself I'm Marco Co-founder of Kevin Alf Designs, in this message I want you to see our first Moon Inc game based on HTML5. take a look or it will not take more than 5 minutes. Attached we will also leave you a demo to try the game if you are interested. In this game our mission to take a rocket to the moon with the small obstacle of not having money, in the game we start with a wooden rocket and little by little we will have to collect coins and money from investors to transform our rocket into all A spaceship capable of reaching t
  4. Prizes: First place winner will win $1,000 USD, 3-day event passes and a showcasing spot for the winning game! 5 chosen games will have a showcasing spot at DreamHack Dallas with 3-day event passes! DreamHack is the world’s largest digital festival, bringing esports tournaments, BYOC LAN parties, cosplay competitions, music acts, technology exhibitions and panel discussions! Use this thread to find teams and discuss the jam or join us on Discord: https://discord.gg/y2DVyyU Join the fun and visit the Jam Page: http://jams.gamejolt.io/dhda
  5. DreamHack and Game Jolt will showcase 10 games from this jam at the Game Jolt booth June 1-3, during DreamHack Austin DreamHack is the world’s largest digital festival, bringing esports tournaments, BYOC LAN parties, cosplay competitions, music acts, technology exhibitions and panel discussions to all 11 of their events in 6 countries across the globe! You too can be a part of it all by entering in this jam! Use this thread to find teams and discuss the jam or join us on Discord: https://discord.gg/FA9YgEH Visit the Jam Page: http://jams.gamejolt.io/dreamhackaustinjam
  6. Last two weeks i have been busy building an adventure game for #AdvJam2017 You can see the game page here: http://gamejolt.com/games/daves-disk/255500 It's a game about a Dave Flimsy, a game developer who finds a rather unpleasant message in his mailbox when he arrives at work in the morning... I don't think you can vote if you didn't participate in the jam, but you can help out by giving it a positive rating and therefore bringing it under attention of the judges. Extra screenshots:
  7. Description: A few days ago I was in a hurry to get to a place and for my bad luck the traffic was heavier than normal. This provoked anger in me because obviously I would not arrive at time to my destiny. But after all it was not so bad to say haha, after my frustration calmed I got an idea for a new project, which I started immediately so as not to forget the idea. It is a simple but fun project, that is essential. So without further ado, I leave you, enjoy it and give me a feedback please. Direct Gameplay: http://jlgames.ga/games/CarsJam/CarsJam.html Screenshot:
  8. end3r

    js13kGames 2016

    The fifth edition of the js13kGames competition starts in more than two months, but I wanted to slowly start organizing everything already. I'll announce everything here, and if you have any questions feel free to ask. For those who don't know: it's a JavaScript coding competition for HTML5 game developers. You have a month (from August 13th till September 13th) to create a game on the given theme (announced at the start of the compo) that have to fit into the 13 kilobytes limit with all the resources when zipped. It is a challenge, but the one that spawns creativity. Check out
  9. Here is the information http://jams.gamejolt.io/adventurejam2016. I want to start on my first game jam. However, I do not have anyone that I know personally that into game design. So I hope I can find partners here. I can only do programming and I learn my programming from self taught. Here is my GitHub profile (https://github.com/notalentgeek) (if relevant), but this is just for my personal project and all of it is not yet documented. Edit 1: I made a follow up thread on Reddit (https://www.reddit.com/r/gamedev/comments/4h8k0g/how_can_you_gather_team_for_game_jam_i_need/) asking f
  10. Hey all, I posted in the "Games made with Phaser" mega thread but I thought it might be nice to have a specific place for people who made a game with Phaser for the Ludum Dare 35 game jam to post their games so that other Phaser developers who also made games can see and rate them. As it stands, it's really hard to find Phaser games on the Ludum Dare website. Mine is Transform! The Three Natures You can find links to the game and the source via the Ludum Dare website page.
  11. dgoemans

    Online Game Jam

    Hi all, On the weekend of 9-11 October, there's going to be a game jam focused on Html5 gaming! There will be some small prizes, and we want to turn this into a growing annual event. Anyone is welcome to participate, and we're looking forward to getting some amazing entries out of this! You can find more details here: https://itch.io/jam/js48-1 Cheers, David Goemans
  12. Hello, this weekend there was a Indies VS Gamers game jam that I participated in and I would like to share with the game I dev'ed. The game is Jetpack Mailman, you can play it here: http://gamejolt.com/games/jetpack-mailman/80984 I appreciate your feedback on the game. Thanks in advance for checking it out and playing it!
  13. Hi all! I'm here looking for people to join me in the Indies vs. Gaming jam this weekend (starting the morning of 7/17/2015 and ending the night of 7/19/2015). See here (http://jams.gamejolt.io/indiesvsgamers) for more information on the game jam. If you don't know what a game jam is, it is an event where people get together (online in this case) to develop a game in a short period of time, seventy-two hours in this case, Friday through Sunday. Looking at events like Ludum Dare and the Global Game Jam can give you a better idea of what jams can be like (though this one is significantly smaller
  14. Convey: A Ludum Dare 31 Jam entry by me (Charles Burnham) and Megan Yoon. Avoid spikes, jump on creatures and boxes to avoid being pushed off the conveyor belt. Also collect some coins. Use Chrome for best performance (Firefox will also work) M: toggle mute/music mute Left/Right: move left/right Space: jump R: restart Ludum Dare page: http://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=6525Direct link to game: http://felixnemis.github.io/LD31 More screens:
  15. Hey ! A few weeks ago we had a gameWeek at our video game shcool. So basicly we had 5 days to make a game in team of 3-6. The theme was 'you are your worst enemy'. Here's the result : http://gameweek.gameisart.com.
  16. Hi all ! Here is the first game i released using Phaser (amazing tool, thanks rich and all contributors) ! I made it in a week for the Flappy Jam. Save Flappy Birds is simple : you have to jump over running flappy birds. Its originality consists of the possibility to swap between 2 characters of different weight. Master this to make a great score ! The game is also playable on a touchscreen and i'll soon try to make it available on the AppStore and Google Play Store (never did it before, if you have any advice let me know). >> The link of my entry on itch.io : http://aurelien9
  17. Hi Guys, I come here disclose the 1° Bit Apps Jam, a online event of indie game development for mobile platforms, to register or get more details visit our website. Other doubts, We are disposal. http://www.bitappsstudios.com/
  18. Hey guys! I'm just getting started in HTML5 development so I thought I'd join up and post what I'm up to. In the last week I've created two super small, generic games, using two different frameworks. They're extremely basic, as I'm still learning the ins and outs of developing plugin-free games! Pixols - TypeScript + Phaser Link: http://2dheroes.com/blog/presenting-power-of-2-1-pixols/ BoxBot - Haxe + OpenFL Link: http://2dheroes.com/blog/presenting-one-day-monday-1-boxbot/ Feedback is more than welcome, and if you have any guidance for a newbie like myself, I'd love to hear it. Ch
  19. Shark Run! is a retro game style, It's basically a runner gamer, you need to avoid shark bites. I developed it for FightMagicRun - 48 hours game jam. It's not completed yet, also it lacks Game Over screen. I would like to add more contents and features when I get chance. It's playable on your desktop, mobile isn't optimized yet because it's using Box2D Physics. I will develop a workaround for mobile version. Link: http://powerupware.com/HitMagicRun/Ocean/
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