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Found 6 results

  1. The second part of the 3D first person shooter Bullet Fury. Your troop has discovered the position of a new enemy laboratory. It's up to you to eliminate all the guards of the laboratory. Play Bullet Fury 2 Play on mobile
  2. I have done a demo code that creates a gun (blue box) and bullets (red boxes). How can I set the initial position of the bullets depending of the rotation of the gun? Said with other words, if I rotate the gun (left/right arrows) , the bullets keep coming from the top side of the gun (box) instead of rotating accordingly. Code: http://plnkr.co/edit/3evg6J2cGo0nS7QKxiak?p=preview Preview: http://run.plnkr.co/AodG3n4Ykb3osdh2/
  3. Update - the game is now available on Google Play as a native app: https://play.google.com/store/apps/details?id=com.afgt.naval The link http://www.askforgametask.com/mobile/games/naval/ Description Naval Battle is an HTML5 arcade game in which your mission is to destroy a fleet of enemy cargo ships before they deliver ammunition and provisions to the enemy troops. You are the commander of the VIC Victory, a fast light tank used by the Mobile Costal Artillery in defending a country against sea attacks. Your tank is armed with a limitless supply of anti-ship shells, bu
  4. Description: Collect gems to earn money, avoid or KILL enemies, collect fuel and ammo, go as long as you can! Mobile friendly HTML5 game Author: el_scrambone Genre: Action, Adventure, Shooter Game Dimensions: 852 x 640 pixels Game Link: http://bap1.pe.hu/ If you have some questions or tips - go and tell it to me) will be glad to get some feedbacks! Screenshots: Video Trailer:
  5. Hello everyone, it's me again.. i think my last post wasn't very clear .. i need help see i'm using this code (PLAYER) player = this.game.add.sprite(32, game.world.height - 150, 'dude'); game.physics.arcade.enable(player); player.body.bounce.y = 0.2; player.body.gravity.y = 1200; player.body.collideWorldBounds = true; player.animations.add('left', [0, 1, 2, 3], 10, true); player.animations.add('right', [5, 6, 7, 8], 10, true); Now i want to attach a gun with him, infront of him so i just used this code gun = game.add.sprite(player.x + 45, player.y + 55, 'DE'); somehow, player.addChild(gun); is
  6. Wreaking Independence is a small survival shooter I made for this weeks FiMaRu game jam with the theme independence. Its not completely done but mostly, I just need to add music/sounds, touch controls and hopefully another gun. Kill robots using guns, collect scrap metal, build a better gun or more ammo. Play: http://wreakingindependence.clay.io Screenshots(*Warning big*): Any feedback at all is appreciated!
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