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Found 8 results

  1. Tutorial: Making Minesweeper (Preview of what we'll be making) Introduction to MineSweeper (Image 1. The classic Minesweeper. You can play a version of it online at http://minesweeperonline.com ) Minesweeper is a classic game, which just about everyone who’s ever had a computer has played before. It’s a sometimes frustrating puzzle game, that mixes a bit of luck with a head for numbers. It’s a simple design that can challenge the player again and again no matter how man
  2. https://pryme8.github.io/NeatFlax/ Just got this up to start putting a central link for all my tutorials... Anyone else want to submit some and we can host it here and add it to the directory? Just post a link of a tutorial you own the rights to Ill review it and post it for you with credits on neatFlax ha i love that name. Im not done with it yet, but https://pryme8.github.io/NeatFlax/webWork/ is gonna be one of the first ones on there, then ill move my noise tutorial over as well and start compiling some of my other lessons. *EDIT* Ohh yeah guidelines! Pretty much an
  3. I wrote an article titled You already know Flash, so JavaScript is easy. One important thing I missed was how easy it is to animate things in Flash compared to JS. So might have to share what I learned there later. I'm wondering what else did I miss. I need feedback, what would you say to convert Flash developers to HTML5?
  4. Hello, everyone I am presenting a project which will be a good contender to immersive navigation environment, but the immediate goal is a mindmapping tool. Programmers skilled in 3d, dataminning, integrating big data, and others will be essencial to the development. A challenge is here for programmers who dwell in visual thinking and make use of mindmaps and would like to improve them. A challenge to build a 3d environment for mindmaping, with stunning compartmentalization and interaction, recursiveness, big data integration, and enhanced visualization. I have a couple of ideas on how to
  5. Hi friends, i'm new with Phaser and i did a simple game to study and learn it. The idea isn't original and the game are in development, remember, i did it only to study and learn how to use and program Phaser. You can play it here, use space to jump, its simple. Debbug mode. Normal mode. One las thing, hope you guys like it and don't hate me because my english are so bad! Any news i'll update this post, see you guys.
  6. Hey Enpu, I write here just to say that this is one of the few times in my life in which there's something that I like A LOT, but there's still very few material about it. Don't misunderstand me, I'm not flaming nor trying to bring you down nor whatever. Just saying that I'm liking Panda.js a LOT. But the demos aren't enough material to make game of different disciplines. There's no material on Internet about Panda.js other than the official site, which gives specific examples, and the API reference. I mean, I want to make a platformer. Kind of a Megaman. But I don't know how to use sp
  7. Number Garden Arithmetic bugs from the forest of Lost algebra have taken over the park. Are you smart enough to help Lime and Minet the cat to stand against the neverending wave of maths bugs? Challenge yourself, learn maths and have fun. add them up in your head, no calculators, GO! Download the game from hereMore information about the game here Hi everybody!This is our first post here on the forum even if we have been lurking from a few months ago.We have just released our first game and we want to share it with you.Working with Phaser was a great pleasure: the documentatio
  8. An exciting stealth mobile game startup is looking for a highly talented game/app engineer to work out of our brand new Mountain View office. The successful candidate will be working on an exciting narrative-themed next gen learning product--with the goal to revolutionize education. The ability to work quickly and efficiently as part of a high octane startup team and kick butt under pressure is crucial. We are looking for an experienced mobile game/app developer to join our brand new learning games studio as a founding team member--with the opportunity to lead our mobile initiative across mult
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