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Found 10 results

  1. We are looking for a remote animator for our mobile game design team. This is a paid position in a professional and established work environment. Our design team has produced animations for some of the world's leading brands for over a decade. We are looking for an expert in Spine animation software. This position will begin with a few hours per week, but the right candidate will move to full time very quickly if not immediately. We need you available and online in our team backend between 9AM and 4PM EST (US) timezone. The position requires strong experience in mobile game art such as animati
  2. Hello Everyone! I'm a freelance pixel artist looking to work on small to mid-sized projects. I'm open to working along side other artist, as well. My portfolio can be found here - https://caleidosymmetry.wixsite.com/portfolio If you have any questions, or would just like to follow up with me, my email is caleidosymmetry [at] gmail [dot] com. I'm really looking forward to working with you! - Feral Pixel
  3. Hi. My name is Michał. I am 2D graphic designer based in Poznań, Poland. I have 5 years experience in making art and animation for games using various techniques and styles. Pixel art is my favorite and works for me like meditation I'm interested in paid jobs. 12$ per hour is good for me. email: stalomirkishov@gmail.com my portfolio with more works: http://www.stalomir.pl
  4. Hello all, My team and I are looking for the best way to animate things and bring them into Phaser. For simple stuff we can tween things to different positions, but for more complicated animations what do people typically use? I'm the designer in our group and I usually export animations from Adobe After Effects and put the sequence into Texture Packer. But wondering if there's a better way to animate characters with bones for instance because frame by frame animations are not ideal most of the time. Any ones have any tips please? Thanks!
  5. Hi! My name is Nadia, from Argentina. I´m a 2D Game Artist (cutout and traditional animation, character design, UI design, backgrounds, etc) with 5 year of experience, and I´m currently available for freelance work. My portfolio: http://nadiarodil.wix.com/portfolio http://nadiarodil.tumblr.com/ Please feel free to email me at: nadiarodil@gmail.com Thanks!
  6. Hey folks, I've compiled a Animation Package for sale on Gumroad with 100 animations as PNG sequence, GIF, Video and Source (PSD or Krita). There are around 90 walk and run cycles in it. I could imagine it could be a great resource if you want to quickly animate a walk cycle and don't know where to start. You can use the resources for whatever you want commercially or not when you buy it on Gumroad. Below is a trailer of what's inside. It's 20$. Here's the link: https://gumroad.com/l/walkcyclepack PS: Also I'm on the lookout for a new job right now. I'm an experienced JS de
  7. Adam Foreman, digital artist for hire. If you feel my art style suits your project, get in touch! Email hello@a4man.com for a quote. Full portfolio: a4man.com Portfolio Example: Beyond Gravity Released on iOS, Android and Steam. Thanks!
  8. Successful candidate will demonstrate speed, quality and ability to negotiable reasonable fees. Great character and solid work experience are both a must. Work experience and skills to be demonstrated with examples of work. NO PORTFOLIO, NO INTERVIEW! Please include links to your portfolio, do not email us attachments. 1. About us FuseHive Interactive Media (FHIM) is a young and dynamic company specializing primarily in providing quality audio services such as music production, sound effect design and audio engineering to our clients. Our focus until now were video games (slot, casual
  9. We have an immediate requirement for an animator/artist to repurpose a large amount of flash vector graphics and animations into bitmap animations for use in HTML5 (spritesheets/texture atlases) There’s a lot of min-games that need converting – approximately 300 (TBC). The original flash anims were authored over a period of about 10 years or so and there’s multiple authors, so styles vary a lot. The activities/games are all very simple, but because of the nature of the players they tend to have large graphics. Some things we’re particularly looking for: Essential skills:FlashPhotoshopDes
  10. Hi ! My name is Ludovic, I'm a freelancer from France. I make illustrations, animations and graphics. My portfolio: http://www.quickeyestudio.com/ Feel free to contact me for any question : contact(at)quickeyestudio.com Regards, Ludovic
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