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Found 24 results

  1. We are looking for a remote artist for our mobile game design team. This is a paid position in a professional and established work environment. Our design team has produced art for some of the world's leading brands for over a decade. Art styles range from concept/painted styles to 'pop' vector. This position will start with a few hours per week, but the proper candidate should be ready to move to full time if they are meeting requirements. We need you available and online in our team backend between 9AM and 4PM EST (US) timezone. The position requires strong experience in mobile game art suc
  2. Hi,My name is Huan. I am an illustrator with strong anime/manga genre influenced art style.Do drop me an email if you are seeking for character design, promotional concept etcEmail: toukairin28@gmail.comPortfolio: http://toukairin.deviantart.com
  3. Hi, artist available for hire Check out https://mintportal.io/artwork for more examples Email: nick@kriptomat.io Here is some example work
  4. Hello,I'm Fabian Parente, an itinerant illustrator.I offer solutions in character design, background design, Concept Art and illustration.I would love to work with you on your project. Please take a look at my portfolio for examples of my work:https://fobosart.weebly.com/If you have any queries, feel free to contact me at: parente.fg@gmail.comThank you!Yours sincerely,Fabian
  5. Greetings ! I'm a freelance artist willing to sell his skills for quite any kind of work, whether it is character, props, icons, etc. Would prefer something in the style I already am practicing, cartoony/colorful , but I can also step out of my comfort zone. (to an extend.) Able to work professionaly, while keeping in touch regularly with the client, recieving feedback and reacting consequently in my work. Here are some samples ! full portfolio at amtz.artstation.com Feel free to send a message, a mail, or anything, I will answer. (preferably an e-mail) Serious offers only pl
  6. After upgrading to Adobe Illustrator CC2017 I get .ai file error: .ai data file is missing. I have try uninstalling and reinstalling Illustrator but still the same. There is no answer from google search. Any others experiencing this? Any help would be appriciated.
  7. Hello all, I'm brand new to this and I hope someone can help here. I'm a vector artist and working on doing phaser to help code interactivity on my apps. I work in adobe illustrator. Does anyone know what the proper export settings are for my images created in there? Phaser supports .png which is no problem for me, I just need to know what raster settings I should use when exporting to .png for phaser. I've looked and looked and cannot find the answer to this. Every time I see a tutorial, the assets have already been created and they don't talk about how to export them out of Illust
  8. I'm a skilled 2D artist looking for job, here's the link to my portfolio http://afbriganti.wixsite.com/portfolio If you like it don't hesitate to contact me Regards!
  9. Hi there! My name is Alexsey I am an illustrator from Russia, St. Petersburg and I do 2D art for mobile games and appsI specialise in illustration and character design but also do backgrounds, UI, simple frame-by-frame animation, icons, promo materials and everything in between.Mostly I work with raster based graphics to hire me write at :trampiton@gmail.comskype: trampiton here are some samples of my work Thanks for watching and have a nice day!
  10. Hi! My name is Nadia, from Argentina. I´m a 2D Game Artist (cutout and traditional animation, character design, UI design, backgrounds, etc) with 5 year of experience, and I´m currently available for freelance work. My portfolio: http://nadiarodil.wix.com/portfolio http://nadiarodil.tumblr.com/ Please feel free to email me at: nadiarodil@gmail.com Thanks!
  11. Hi everyone, I just launch my 2d game asset store (2d sprite, GUI, platformer, etc) Not too much asset right now, but there are some freebies Visit : http://tokegameart.net/ Here is my latest character art (Tiny army - Sam ) With 11 cool animations : Dying Firing FX Hurt Idle Jump Loop Jump Start Melee Attack Running Shooting Throwing Walking The main file contains : .AI (“Tiny Army – Sam” Illustrator File) .EPS (24 files for each vector part) .PNG Sequences (30 fps images
  12. Hi! My name is Nadia, from Argentina. I´m a 2D Game Artist (cutout and traditional animation, character design, UI design, backgrounds, etc) with 5 year of experience, and I´m currently available for freelance work. My portfolio: http://nadiarodil.wix.com/portfolio http://nadiarodil.tumblr.com/ Please feel free to email me at: nadiarodil@gmail.com Thanks!
  13. Adam Foreman, digital artist for hire. If you feel my art style suits your project, get in touch! Email hello@a4man.com for a quote. Full portfolio: a4man.com Portfolio Example: Beyond Gravity Released on iOS, Android and Steam. Thanks!
  14. Contact Information Portfolio: mollyheadycarroll.com Email: mollyheadycarroll (at) gmail (dot) com About Me My name is Molly Heady-Carroll and I'm an artist living in Bussum, the Netherlands. I studied at the Utrecht School of Arts in the Netherlands and have a Masters Degree in Game Art, which I received in 2014. Since then, I have been freelancing on numerous projects long-distant all over the world. In that time I have worked as a freelancer on a wide variety of games and animation projects (including animated shorts and documentaries, RPGs, Serious Games, 2D Fighting Games, Smart Phone G
  15. Successful candidate will demonstrate speed, quality and ability to negotiable reasonable fees. Great character and solid work experience are both a must. Work experience and skills to be demonstrated with examples of work. NO PORTFOLIO, NO INTERVIEW! Please include links to your portfolio, do not email us attachments. 1. About us FuseHive Interactive Media (FHIM) is a young and dynamic company specializing primarily in providing quality audio services such as music production, sound effect design and audio engineering to our clients. Our focus until now were video games (slot, casual
  16. Hello, I'm AgataKa and I'm working as game artist for over 7 years. I have more than 20 finished games already, working for a small budget games to big, year long projects. I'm always trying to make my games looks best. I was working in html company for 2 years. You can check our games here: http://play.bushidogames.com/en-gb//#pageIntro I have also experience in java games, flash, native android and iphone games. Mostly for smartphones and tablets but also for pc (facebook). I made one card game too. Please look at my portfolio website: http://ak-gallery.com/portfolio I work for 20$ for
  17. Hello. I made 4 smaller game with potential be become something. Would like to collaborate with an artist and sound engineer. Probably will give some percent of the income if they make some money. Check my games here: http://www.kongregate.com/accounts/spinnerbox#gamesby My only condition is that you are from Europe or similar timezone, since I am from Europe. Managing a team that lives with large time difference is hard to manage.
  18. Hello, my name is Matt and I am available for any 2D game art or animation that you need. I currently create all of my game art out of my home office here in sunny Fountain Hills, Arizona. I have been an avid gamer all of my life going back to playing Atari in the early 80's. It was always my life long dream to be a Video Game Artist which I have achieved. Here are some of my successes. • Created all of the graphics for Zander's World, a mobile game developed by Hot Salsa Interactive. https://itunes.apple.com/us/app/zand...885589725?mt=8 • Created all of the graphics and animations for a few
  19. Hi everyone, I'm Chris, a freelance 2D artist / animator based in Singapore. I have 6 years of experience in game industry, creating sprites,character design, illustration, animations, UI, icons, isometric, titles, buttons,banners, posters, etc . I'm looking for new & exciting projects to work on. I am also open for full time position, preferably studio that's based in Asia. Here's my portfolio link! https://www.behance.net/ChristinaTj Please check out , drop by and give your comments! =) You can contact me via Email: Chris.shinyo@gmail.com Behance message Skype : shinyo47 Thank you for
  20. I'm a 2d Game Artist available for pretty much any 2d art job that you have available. You can find some examples of my work here:www.behance.net/stonewolfgraphics I'm interested in paid work for lump sum payments on a milestones or per-asset basis. If you would like to discuss a project with me please feel free to email me at mattstone1776@gmail.com Thanks for taking a look!
  21. "I’ve ported my Adobe Illustrator to HTML5 canvas export plug-in to work with Illustrator CC, and while I was at it, I added support for gradient stop opacities and non-zero/even-odd fill rules. I know that many of you are still running CS6, so I’ve added these features to the CS6 version too." http://blog.mikeswanson.com/post/55803115171/ai-canvas-1-2-for-illustrator-cc-and-cs6
  22. Hi ! My name is Ludovic, I'm a freelancer from France. I make illustrations, animations and graphics. My portfolio: http://www.quickeyestudio.com/ Feel free to contact me for any question : contact(at)quickeyestudio.com Regards, Ludovic
  23. Hey guys, Hopefully my last lame thread topic (getting over the noob stage...), but I was wondering what everyone's attitudes and methods are to game sprites or the characters, backgrounds, objects etc. What program do you use to create your sprites and why? I'm in two minds at the moment. I'm thinking either photoshop or Illustrator, but leaning more towards Illustrator so I can create scalable graphics cause just because you think a sprite would look good at a certain size, then you code it and demo it and eek.... Too big or too small. With the vector graphics of Illustrator, I can res
  24. Drawscript is an extension for Illustrator (a tool from Adobe® Creative Cloud). It generates graphics code from vector shapes in realtime. This is insanely useful Especially for sprite path data! http://drawscri.pt/
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