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  1. Hello, where Is the best 3D no code game engine?
  2. DxMinds is the best mobile app development company in Chennai. The company offers iOS and Android app development to the world as a world-class guide. Top mobile app development company in Chennai
  3. I created a tool alongside Gammafp which could be useful for Phaser 3 users. Gammafp thought of how useful a free Atlas Packer would be for Phaser users. The tool can create atlas.json files from imported spritesheets and sprites. It was very recently developed so you could expect to run into some issues, please let us know! How to use: - You can import sprites or spritesheets depending of your resources. - You can add more sprites or spritesheets too if you missed any file or wish to combine animations. - Once the pictures are correctly displayed, you can click the save button
  4. 🌎Updated and extended version of my old geography quiz. Changed graphics and GUI, added two new game modes, new language support and GP Leaderboard. 🎓The game made with Construct2, the graphics by Inkscape (except the icon set of the world's famous landmarks purchased on graphicriver and some sounds bought on audiojungle). The apk built via Cordova CLI. Play in WEB: https://capitalmapflag.netlify.com/ ⚡⚡⚡TRY IT ON GOOGLE PLAY: https://play.google.com/store/apps/details?id=com.SeventhReactor.CapitalMapFlag
  5. Hello there! I basically just want to present my personal game project and to collect some feedback and ideas. The game is currently in the alpha phase and there might be bugs and problems but I feel confident enough to show it to the public. The game is called "Connect 3D" and it is a free to play competitive online browser game, where you have to place four tokens in a row to score. However, the game is not as easy as it sounds because the rows can be build in the three dimensional space. This GIF shows a local game session but the game can also be played online. You just have to
  6. Awesome HTML5Dev community..: BABYLONJS on STEAM!!! Appreciation for BABYLONJS and HTML5GAMEDEVS ... special thanks: The game is called BOXiGON: https://store.steampowered.com/app/842490/BOXiGON/ GOAL: the entire purpose is to TEST THE HTML5 MARKETPLACE. Including: - attempt at FaceBook "Instant" - "MS App Store". - and braving the "HTML5~Portal~Jungle"!!! PURPOSE: figure out the "3DWebPipeline" then BabylonJS (Cinematics) "Episodic Visual Novels" - ready to roll. Post here if you have questions or comments. BABYLON
  7. Hi there: I have a BJS development in production that works great in all platform but iOS-Cordova app. In this last configuration the sound doesn't work at all, dumping the following error message: Any clues on this? Thanks for your time.
  8. Hi everybody, This topic is here to list known mobile apps using Babylon.js. Could you mention the one you know ? Thanks !
  9. Hey there, i am new to JS and PIXI and tried to rebuild a pong game in PIXI.JS to make it responsive. (https://robots.thoughtbot.com/pong-clone-in-javascript) It seems to work but i run into the issue that all elements have a trail on movement, do i have to rerender the stage to avoid the trail or am i missing something? https://jsfiddle.net/02utycqq/ // define gamne variables const appWidth = window.innerWidth; const appHeight = window.innerHeight; const paddleWidth = 50; const paddleHeight = 10; const ballSize = 5; const appWidthHalf = appWidth / 2; const appHeightHalf = appHe
  10. I've just made my first builds using Cocoon by Ludei. I've used Phaser/javascript to make the app. I started making some notes to aid me in the future as I don't make many app build builds and I'll have forgotten by the next time I do. I decided to put it here as it may help others. There isn't anything here that isn't available on Cocoon's docs, forums, and a few other places on the web but they are snippets that I wish had been in big red letters when I was working through it. Follow Cocoon's docs. What's written here is essentially the solutions/extra clarity to each sticking poin
  11. BVBI Infotech is a leading-edge mobile application development company with over so many successful projects under its belt. We have created mobile apps of any complexity: from award-winning B2C applications to heavy enterprise-grade mobile solutions that automate mission-critical business processes. BVBI Infotech talent pool of mobile app developers includes highly-skilled analysts, UX experts and certified software engineers who are well-versed in building apps for all the major platforms — whether it’s iOS, Android, or both. Apps can be developed natively, or by using cross-platform fr
  12. i remembered you guys have said that... when can it realize ? and what's the method? use webview container or jsb ??
  13. Hey guys! Today I'm super excited to announce the live release of our first Phaser game, ROBO! You can get it for free on the Apple and Play stores! Link to the game in the Play store : https://play.google.com/store/apps/details?id=com.robo Link to the game in the App store : https://itunes.apple.com/us/app/funtardz-robo/id1133435793?mt=8 Also we wouldn't mind if you gave us some likes / follows ^^ Facebook : https://www.facebook.com/ROBO-1372016872814241/?ref=settings Twitter : https://twitter.com/roboteamoffici1 It's been really challenging building th
  14. I made this https://cadsotic.eu/amazeball/ game a little while ago, and I'm pretty happy with it so I thought I'd try and port it to android as a hybrid app with cordova. Initially I've tried the adobe https://build.phonegap.com/apps phonegap cloud suite but, I'm using device orientation API and can't figure out how to make it in the cloud. So I decided I'd do it the "real dev" way and just compile everything from scratch, and that's where I hit a wall. I find the whole process to be very cumbersome and I was expecting it to be easy. I looked up a few tutorials and this one https://auth0
  15. So I'd like to test my Phaser app on a tablet. Given that I have been testing it on a web browser, I assume device resolution is going to be something to take into account. Can you please let me know what is the fastest way to test my app on a tablet? What should I take into account when I am coding for multiplatforms? Anyone here used Ionic framework? It comes with Cordova and usually the latter converts the HTML5 app to a non-native smartphone/tablet app and handles the responsiveness. So I don't have to worry about device resolutions and whatnot. Is there anything similar for Phaser o
  16. Successful candidate will demonstrate speed, quality and ability to negotiable reasonable fees. Great character and solid work experience are both a must. Work experience and skills to be demonstrated with examples of work. NO PORTFOLIO, NO INTERVIEW! Please include links to your portfolio, do not email us attachments. 1. About us FuseHive Interactive Media (FHIM) is a young and dynamic company specializing primarily in providing quality audio services such as music production, sound effect design and audio engineering to our clients. Our focus until now were video games (slot, casual
  17. Hi all, I have an app I am working on that almost done and looks nice on my phone (Samsung Note 4). However, my scaling technique is not working on all phones, leaving some screens looking like this pic attached (hope you can see the white border around the off-white screen! The pic is HTC One X. Similar issues on tablets). My code setup is pretty simple: index.html file: <!DOCTYPE html> <html> <head> <meta charset="utf-8"> <title>Title</title> <script src="js/phaser.min.js"></script> <script src="js/main.js"></scri
  18. Hi guys, just read that Facebook launched compiler to build native iOS apps from JavaScript. Looks like Android apps will follow soon. http://thenextweb.com/dd/2015/03/26/react-native-which-allows-you-to-build-native-ios-and-android-apps-with-javascript-opens-to-all/ The project is under BSD license and available in github https://github.com/facebook/react-native Have anybody tried this and what are your thoughts? Can this compete with CocoonJS?
  19. Hi! I have just released my first game made using Pixi.js. It's a really simple app that's similar to those runner games on the marketplace, but this one comes with some special moves and controls that make it stand out a little. Here's a brief description of it, hope you guys like it! JumpSlide Boy Combine your moves to get as far as you can in this survival run between boxes! Game Features: - Simple but innovative controls: tap on the upper or lower half of the screen to perform your moves! - Quick runs are fun and straightforward, but to break records you need to master your refle
  20. Machine Carnage - Last Gun is a new action space shooter. Win big fight against enemy space robots! HOW TO PLAY? • Use arrow controls or on-screen touch controls to move. • Use “A” key to shoot or touchscreen control. Enjoy it!
  21. Dear customer, Please allow me to invite you our team 'Gtrace'. We've been working on HTML5 games since 2012, and here are some works for you to review: http://www.gtrace.mo...s/StarDefender/ http://www.gtrace.mo...s/TwistyTurtle/ http://www.gtrace.mo...TravellingFish/ The full version is already in our community. Welcome to www.gtrace.mobi for more cool games: props added, more levels, and fun rewards-- you may DIY your own Paper toys! We also have outsourcing experience, please find the attached some work. Please, let me know if you like our works or have any questions/concerns. If y
  22. Dear All, Please allow me to invite you our team 'Gtrace'. We've been working on HTML5 games since 2012, and here are some works for you to review: http://www.gtrace.mobi/ChromeExperiments/StarDefender/ http://www.gtrace.mobi/ChromeExperiments/TwistyTurtle/ http://www.gtrace.mobi/ChromeExperiments/TravellingFish/ The full version is already in our community. Welcome to www.gtrace.mobi for more cool games: props added, more levels, and fun rewards-- you may DIY your own Paper toys! We also have outsourcing experience, please find the attached some work. Please, let me know if you like our
  23. I'm blogging consistently about Game Development, Publishing and giving out free experienced tips to help developers earn a living from building games. I try to write a new blog every friday, and you can check out the latest posts at: https://gamebrokerage.com/blog/ I figured I'd post this ASO article here because I've heard many HTML 5 developers lately deciding to test the native app market by wrapping their games and building them for iOS and Android. Feel free to contact me about anything game related, and I'll try my best to respond to all comments! App Store Optimization (ASO) Tips
  24. Hi, I was wondering if you have some link to apps which have been published on the app store android / iOs or both. And if you know with which method ( Cocoonjs, phonegap, etc..) Thanks.
  25. Gridlock was the first title in our “Game a Week” series. It was originally released on January 6th, 2014. This game will always hold a special place in my heart, because it was the first HTML5 game that I ever created. As we mentioned in our February Reflection, we’re going back and updating some of our January games to reflect our new quality standards. I’m very proud to announce the new version of this game in particular. It turned out better than I ever dreamed that it would! What do you think of the new version? Please let us know in the comments section below. We have another gr
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