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Found 12 results

  1. Hi there, this website uses some kind of points systems with the reputation points and the leaderboard. I also saw some websites (StackOverflow) to use some kind of rewarding system. Do you, admins, use any kind of framework for such a reward system? I find it very interesting to have such game mechanics in business apps. Many collegues find it boring to use an application or website every day and doing the same tasks over and over. So my idea was to give them such a reward system like in games, where one gets experience points by doing any business tasks and later on can compar
  2. Currently the common practice is to use one leaderboard API for platform (for instace, Mochi API for Flash, Google API for Android, Apple API for iOs, and so on). There is one provider that has an agnostic API (it's rest service API) that allow us to use just one leaderboard no matter for which platform the game was made. I'm talking about scoreoid .net. The problem is that it's expensive if your game has many users / if you have more than a game. How do you guys handle this? Do you use a similiar service to scoreoid? Which one? Do you developed your own server to handle the leader
  3. Hi All, Are there any examples of a leader board built with phaser and firebase? I essentially just want to create a leaderboard to record the score of a user and they can input there name aswell, i have looked into firebase but its not making any sense to me. Thanks
  4. down votefavorite I am trying to implement a Google Play leaderboard in a very basic javascript game: I have included what I think are the necessary meta tags, signon, and scripts in my index.html file: <meta name="google-signin-client_id" content="xxxxxxxxxxxx-xxxxxxxxxxx.apps.googleusercontent.com" /> <meta name="google-signin-cookiepolicy" content="single_host_origin" /> <meta name="google-signin-callback" content="signinCallback" /> <meta name="google-signin-scope" content=
  5. While its not recommended for a newbie to attempt the impossible, but I would really want to get right down to business in getting the Facebook API working in my game. I read there been games manage to implement API with no problem but didnt see much snippet with it. I'm gonna get SSL cert for my server to test the game thru facebook. Is there any advice on implementing Facebook API? p.s. hopefully it'll be painless :x
  6. Hello phaser community! I am new hear but i studied phaser framework for about a week now. my idea is to create a games portal where players can login and play different kinds of games and leader board must be maintained for each game. my requirement is to create a common profiling system so players can play and submit scores for all games from a single login. i am new to web technologies also so please someone guide me how i should approach this requirement . what should be my main concerns when creating the profiling system? Thank you
  7. Hi.. i want to integrate my phaser with google play services to enable leaderboard. I have generated the client id successfully. i have also included the following lines in my index.html : <meta name="google-signin-clientid" content="xxxxxxxxxxxxxx.apps.googleusercontent.com" /> <meta name="google-signin-cookiepolicy" content="single_host_origin" /> <meta name="google-signin-callback" content="signinCallback" /> <meta name="google-signin-scope" content="https://www.googleapis.com/auth/games" /> <script src="https://apis.google.com/js/client.js"></script>
  8. Hi there, so I used to use clay.io for my leaderboards but to be honest, their service really sucks... Now I´m starting to use Google Play Games services but it´s a little bit confusing, does anyone know a good tutorial to implement this into a cocoonjs/phonegap game? (So far, no problem with an http hosted game) Thanks in advance.
  9. Hi guys, have you seen anywhere some service that allows to fill and get a leaderboard by GET requests? I need a service like Apple GameCenter leaderboard (or Swarm or something else), but available from every platform through ajax
  10. Hi HTML5 dev fellows, We at Monkey Wrench Games would like to show off our newest HTML5 game. The game is called "Bobo Jump" developed with impactjs framework. Bobo Jump is our first try to develop a game with HTML5 technology and it was a lot of fun. The idea behinds it is that we would like to create a game with jumping mechanic that is easy to play but take time to get good at it. You can play to compete score against your Facebook friends too. Looking forward to hear your feedback. Play it at https://apps.facebook.com/bobojump Video Trailer: http://www.youtube.com/watch?v=RN
  11. I´m trying to insert leaderboards in my Phaser game, using cocoonjs Social Extensions. I'm using this code to login and get the leaderboar: var gp = CocoonJS.Social.GooglePlayGames;socialService = gp.getSocialInterface();socialService.setTemplates("templates/leaderboards.html", "templates/achievements.html");socialService.onLoginStatusChanged.addEventListener(function(loggedIn, error){ if (loggedIn) { socialService.showLeaderboard({leaderboardID:"123456789"}, function(error){ if (error) console.error("showLeaderbord error: " + error.message); }); }});In
  12. Does anyone know anyways to implement a leaderboard?
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