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Found 48 results

  1. Hi All, I'm familiar with these technologies: JavaScript, AS3, Haxe, and have a lot of experience in multi-platform development. Several recent projects have been created using the Phaser framework, but I'm always open to new knowledge. Send me message or use email bestpositiveexperience@gmail.com Regards, Nikolai
  2. Hi, My name is Bilge Kaan. I've been making HTML5 Games since 2013. You can check my portfolio here: http://td2tl.com Thank you, Bilge Kaan
  3. I'am looking for experienced Phaser coder for minimum of 2 upcoming mobile game projects, and finish one that's half done. Its crucial that applicants are able to add interesting mechanisms to the games, very good understanding of making games for phones, to keep the performance of the games, make sure resolution is scaling properly, short loading times and so on... Being able to work on flexible systems and even add your own touch to the game. You should know that these projects, even tho majority of them will be small, might take even couple months to finish. Pay is per project, unless objected and explained why it should be different. Half upfront half at the end of each game developed. It is important for you to please send your applications to this email address: pivovarnik@outlook.com , and mention where have you found me on. Within the applications, include your portfolio of previous games you've worked on, and how long you've been working with Phaser. Also whats the longest project or series of projects you've been hired for, or worked at yourself and finished. EDIT: I FOUND A CODER, THANK YOU ALL FOR INTEREST.
  4. HTML5 GIRL GAMES DEVELOPER

    Hi All We developing girl games by HTML5. If yo have any requirements for developing games do PM us. Also we have some games for sale. Looking to hear from you. thanks Sherin
  5. Hi, I'm Al, an experienced web and game developer which includes Phaser and Unity. I have worked with very large brands, including Justin Bieber, creating games for the web (desktop/mobile) for marketing purposes. I am currently looking for any paying business opportunities. While I will try to accommodate a variety of budgets, I feel like I can offer most value to established brands and businesses. I am based in the UK, but can adjust my work hours as necessary. The best way to reach me is to email contact@studiouniverse.co You can view my company website here: http://studiouniver.se Games that I have worked on in the past include: http://hungry5sos.com/ http://purposepro.justinbiebermusic.com/ http://gorgoncity.com/snakegame
  6. We would love to hear from any interested Game Developers to join our young studio. We are creating exciting games and offer huge opportunities for driven, experienced developers who want to work in an autonomous, creative, collaborative environment. Our culture is very unique - check out our careers page to get a feel for who we are : www.casumocareers.com Or check out our "Javascript Developer with a passion for Games" vacancy to see if you might have the skills for this particular role: http://www.casumocareers.com/games-developer/ We can consider remote workers as well, or candidates outside the EU who wish to relocate to Malta or Barcelona. Feel free to drop me an email for more information: alethea.chemaly@casumo.com High Five from the Unicorn Center!
  7. Hi Everyone, Career Cruising is looking for a Senior HTML5 Game Developer in Toronto. The full job description is here https://jobs.startupnorth.ca/jobs/1995608-senior-game-developer-at-career-cruising A bit about us and the role. We're not a startup, we've been running a SaaS business for over 20 years, since before SaaS was a thing Our clients are schools, K-12, and we also serve government and library clients throughout North and South America. In this role we're not just looking for a coder, but someone who wants to be part of the full product development process of building the next version of our K-5 products. Thanks!
  8. Hello everyone, I consider myself a great programmer of HTML5 games, using pure javascript or createjs or phaser, I focus on the optimization of games, multi-screen, multiresolution, dynamic loading and scalable. My portfolio (Please do not look at the graphics, I'm not a designer): https://play.google.com/store/apps/dev?id=4849209607720487690&hl=es https://www.microsoft.com/en-us/store/p/fear-blender/9nblggh4pzcp https://chrome.google.com/webstore/detail/broken-time/fdijcdlpkaegajcclcfdkckokgbileoe?hl=es-419
  9. Hello,I’m a student at the Illinois Institute of Technology and I’m looking for your help. We are conducting an online research study to develop a measure of game experience, and we are currently looking for input from game developers on game definitions. I was hoping you would be willing to take part in the study by responding to our survey.The survey should take no more than 15 minutes of your time, and your answers to the survey are fully confidential. There is no compensation for participation. I would be more than happy to provide you further details or answer any questions on this post.The link to the survey is given below. Your participation would be immensely appreciated. You would be making a great contribution to science about videogames; in fact, this research may contribute to more effective game design and development because there are few holistic measures of game experience and a general lack of agreement on the "proper" way to classify games (as the notions surrounding game genres and types change across time, space, and culture). Thank you!Link: https://iitresearchrs.co1.qualtrics.com/jfe/form/SV_5pZK3z7ZkG9AQsZHow would you go about classifying a game you developed? Best,Green
  10. PearFiction Studios is looking for an experienced HTML5 Game Developer to work with our highly talented Montreal team. Develop the next generation of online casino games in our cool loft style office in the trendy Plateau Mont-Royal district. If you have a personality to handle responsibility and collaborate in a small team environment, we'd love to have you join PearFiction Studio's dev team. Candidates should have an interest in online, mobile, and social casino games. You will be responsible for: Participating in designing the front-end aspects of a game design including entertainment, pacing, features, and UI functionality. Designing, developing, and maintaining games in HTML5. Developing new front-end game development tools, features, or extending current ones. Creating and owning all design documentation and deliverables for our HTML5 game development toolset. Developing new casino games with our HTML5 game development toolset. Integrating the game graphics and visual effects. Integrating the game business requirements and features. Ensuring entertainment value to end users. Maintain and test HTML5 games and tools to ensure stability. Essential Experience: Technical degree or higher in computer science Minimum of three years of HTML5 (Canvas and JavaScript/Typescript) game development for mobile and desktop platforms. Experience with Pixi.js or Phaser.io JavaScript/CSS frameworks. Solid knowledge of Object Oriented Programming, MVC and other design principles. Experience working in agile and iterative environments. Familiarity with project tracking tools such as JIRA or Trello. Familiarity with Git and feature branching approach. Understanding web browser game development, with focus on mobile. A flair for game graphics programming, animations, effects, and optimization for best performance for online and mobile use. Desirable Experience: Experience developing slot machine front ends. Good understanding of casino games and real money gaming mathematics. Experience working with graphically performance-heavy web applications. Experience with client-server integrations and serialization techniques. Open to challenges of learning new languages, technologies, frameworks and approaches to development. Experience in game development projects (hobby or professional). Experience with other programming languages (C#, Java, / PHP / Python / C++, etc) is an asset. Genuinely wants to do a good job as a matter of pride in one’s work. Keen to learn and demonstrate ability. Self-motivated. Bilingual (French and English) is an asset. You can apply on our website here -> http://pearfiction.com/careers/ or via LinkedIn here -> https://www.linkedin.com/jobs/cap/view/271185313/?pathWildcard=271185313&trk=job_capjs
  11. Hi we are a team of enthusiastic game builders, who are looking to make a difference in the gaming world. We are now looking for a talented individual who can help us in shaping the gaming world. I'm always confused what kind of job description would best catch the interest of a fronted game developer (phaser.io). Some points which I noted are: Good to mention about the company Mention the tech stack Mention the salary And ofcourse details about the job Please have a look and let me know if this seems intriguing. About Us: Based in Berlin, the creative capital of Europe, we produce casual instant win games to harness the convergence between lottery­ and casino­gaming. We believe that our players can have the best gaming experience if the team behind the games work in small, autonomous groups and control the whole process ­ from ideation to execution. This approach, together with a relentless focus on quality, has already allowed our games to achieve a run­rate of 20M+ within three months of going live. And now is your chance to be a part of our success story. Your Role: We’re looking for a frontend developer with a passion for development and new technology. If creating amazing user experiences for millions of player to enjoy is something that excites you, then this is the right opportunity for you. Us being an early stage startup, you will work closely with the core team of the company and are expected to have the entrepreneurial spirit with a "getting things done" attitude. Your Responsibilities: ● Work in a small team to design and create HTML5 games. ● Implement and maintain game clients. ● Create and maintain documentation. ● Maintain, iterate, and improve rolled out games. ● Keep up to date with new technologies and push us to adopt and evolve our technologies with such innovations. Must-­have Skills: ● Proficient with JavaScript. ● Great experience working with HTML5. ● Knowledge of ECMAScript 6. ● Knowledge of OOP and Design Patterns. ● Ability to write clean code. Nice-­to-­have Skills: ● Experience with libraries such as React.js, Pixi.js, Phaser.io. ● Knowledge of modern CSS. ● Work experience in game development, visually rich applications, or advertising industry. ● Experience working in agile project environments. Our Offer: ● An ultra­creative work environment. ● Access to all the modern tools of trade you will need. ● Long­term perspective towards our work and our biggest asset, our team! ● Flexible office hours. ● International company. No two employees from the same country, so far. ● Flat company hierarchy. The Salary Range would be approx. 50000 EUR You know that you are the right candidate we are looking for? Just mail us here and let’s get talking!
  12. Game Gurus is expanding again and looking for reliable developers experienced in HTML5 game development. Ideally you would be experienced with: Phaser, PandaJS, CocoonJS and creating iOS apps from HTML5 When applying please send your resume to html5job@gamegurus.com and include "HTML5 Developer" in the subject. Also include your portfolio and expected monthly rate. ------------------- www.GameGurus.com From concept to creation, Game Gurus is a full stack developer of games for smartphones, tablets, and all connected devices. We’ve built games for players to learn about Newton’s laws, corporate leadership, anatomy, or just shoot some hoops. Our experienced team are passionate about combining visually impressive art with highly engaging gameplay to immerse players in exciting new worlds.
  13. Greetings from Famobi

    Hi everyone, Famobi has been around for more than two years already, but somehow we haven’t actively taken part in this wonderful forum during this period. Many of you know us already and have published their wonderful games in our network. So first of all we want to say THANK YOU! Thank you for the fantastic games you create, thanks for making the HTML5 games industry the next big thing and thanks for just being really great people. After all you and your games are our daily business. And we have lots of fun with them. But even more important, our clients love them. We have spread your games to many portals, companies and brands and gave them the attention they deserve. Since your games have been the foundation of our company and its ongoing success, it’s only fair that we share with you our current state and upcoming projects. Of course we continue and steadily improve our daily work as a distributor of your games. We place them on all the biggest and most known portals around the globe. And new portals, big and small, are registering for an account at Famobi every day. Another focus right now is Facebook Instant Games. Shortly we will begin placing games in the Facebook messenger. So if you have amazing high score games with a quick and easy gameplay, let us know anytime. One can never have enough of those And in general, please continue to send us your games. There are no restrictions to genre or age. However we have a few requirements based on the needs of our clients and partners, that have proven to be crucial for maximum success. The games must be: Full responsive. Games must work in portrait and landscape mode. Without text. No texts means anyone will understand your game regardless of language. Small. Preferrably the file size should not exceed 3 MB. Smooth performance. Even on lower-end devices. We test our games from iPhone 4S and Samsung Galaxy S4 mini upwards. These are a few examples of games that fulfill these requirements and that we really love: Solitaire Classic Street Race Fury 4 in a Row Classic Bottle Flip Challenge Mandala Coloring Book Backgammon Classic Kids Color Book 2 But before our post reaches the dimensions of a novel, let’s come to an end for now. For all those who didn’t know or contact us yet, you can reach us anytime under these addresses: Game submission: Please use our submit form right here: https://famobi.com/#contact General questions: info@famobi.com Purchase of games: sales@famobi.com Thanks so much and let’s continue to shape the industry! Cheers from the whole team!
  14. Hi, Note: We try to answer all emails as soon as we can. No email reply from 28th Jan to 30th Jan 2017. We are looking for developers for some games. If you are able to code any of these games or already has something similar, email us (jobs[@]projektcorp.com) for more details. Please include any game(s) that you have previously developed on html5 in the email. We are also interested if you have other ideas or ready-made html5 games. The games have to be simple (no long instruction/explanation) and short (1-2mins), able to play in local multiplayer environment. We hope to build long-term working relationship with you. Important Notes: - We will own all rights to the games, code, and graphics after completion. - Coders must have rights to use any graphics, music, animations used in the games. - API will be provided. - Project time: 1-2 month ============================================================= Games Setting: - Multi-players on same device - play on multi-touch screen The game details below are only guidelines. 1. Memory Game - Random spread of color buttons with different pitch/tone - Game will choose 1 random player to start the game. - Round 1, 3 buttons will lights up randomly. Player has to tap the button in sequence. - Next random player. In a game of 5 players, each player will play once, followed by round 2 - Each turn, player home area will lights up. Home area will show personal score - Limited time for each player to complete game. 2. Color vs text - 10 sec play per player. Blitz - Player with best score win 3. Pins - 1 min game - There will be a rotating circle in the center of the screen. The circle rotation will slowly speed up. - Each player has 10 pins to finish shooting in 1 min. If player's pin hits another pin, 2nd pin dropped. - Winner = player with the most pin on the ball. - Bonus: At random interval, bonus pins will appear on screen, player can drag pin back to own home base. Player will gain extra pin. 4. Cards match - Option: All cards will open for 1 sec before start to speed up game - A deck of cards face down. - During each player's turn, their home base will lights up. - Each player to tap to open 2 cards during their turn. If match, cards removed and player scores. - E.g., Ace heart and Ace diamond is a match. Basically same card, same color to match. - Player with most points win 5. Bounce - tap to shoot ball into goal at center. Long tap for more power. - Random size/weight; bigger ball, heavier. - Most points win - 1 min game 6 tug of war - tap speed game - Each player to tap as fast as they can within their home base. - 1 min game
  15. JavaScript / HTML5 Game Developer (m/f) Based in Berlin, the creative capital of Europe, SOFTGAMES is the world’s largest producer and distributor of HTML5 instant games. We’re delivering fun to 30+ million users every month across 6 continents on the device of their choosing. Our vision is to help users to instantly discover and engage with games they like, while helping brands to reach their target audiences. SOFTGAMES is looking for a super-talented JavaScript / HTML5 Game Developer to join our Game Studio team to build awesome HTML5 instant games that entertain millions of players. The position is full-time and based in our Berlin office. The JavaScript / HTML5 Game Developer role is responsible for creating and maintaining high quality fun games in HTML5 / JavaScript. You will work closely with artists and game producers to deliver a great player experience. Further you will work with other JavaScript / HTML5 Game Developers to share learning and best practices. The successful candidate will write well-structured code, is comfortable working on complicated code-base and has a great sense of what makes a good game. As part of the Game Studio team you will enjoy a creative, challenging and collaborative environment and are expected to have the entrepreneurial spirit with a "getting things done" attitude. Your role: - Create, maintain and optimize new and existing high-quality HTML5 Instant Games - Build valuable tools to support the game development process - Deliver high quality and well-structured code - Share knowledge and help colleagues Your profile: - Experience in JavaScript / HTML5 games development, ideally using Phaser - Passionate about games, with an understanding of (free2play) game-play mechanics - Well versed in OOP practices and design patterns - Knowledge of the latest libraries and frameworks - Experience with using third party plugins and code, and knowing when to use them - Open-minded and keen to learn - Competent in spoken and written English We offer: - A spirited, ambitious, international and enthusiastic team - The best and brightest company in producing and distributing HTML5 instant games - The chance to produce casual games for 30+ million monthly gamers around the world - Valuable insights into global expansion, start-up scene and entrepreneurship - Flexible working-hours and flat company hierarchy - Inspiring company breakfasts, team events and free fresh fruits, drinks etc. every day Have we caught your interest? Then we look forward to your detailed application here: http://www.softgames.de/career/#positions
  16. Hello! My name is Florin Gusa and I make web games and tutorials for a living! I am the creator of one of the most popular and free video tutorials on YouTube covering Phaser. These tutorials have helped thousands to make their dream game. I am able to show full understanding on certain topics and work with other people efficiently I have now over 2 years of experience in using Phaser and have closely followed the development and forums since. I am able to make mobile and/or desktop games that run efficiently using Phaser. I work relatively fast and efficient. I have taken part in multiple game jams, here are some of those games that I have made in less than 48 hours Here is my most recent project, StackQuest You can contact me via email. I respond usually within a day. wildgamedeveloper@gmail.com If I do not respond that means I'm already occupied with something, but don't let that discourage you! Looking forward to hearing from you!
  17. Hello, I am in search of a developer javascript html5 games, we have a game that is presenting a problem and need to solve. Thanks!
  18. Hello, We are looking to hire freelancers producing SIMPLE branded HTML5 games for us to integrate in our software systems which run in Web but mostly mobile devices (Tablet and Smartphones) What we mean by banded games are such which portray a brand and logo, such as the following examples. - For CocaCola, a simple game about putting beach balls into bear noses - For Rezona, a deodorant brand, a simple game about smashing smelly bacterias - For Seven-11, the convince store, a simple game to assemble a hot dog putting the sausage, bread mayo, ketchup, etc. - For a artist, such as Madonna, select out of 10 song names the ones she actually sang - Many many more options according what each brand is about and what game makes sense for the user to play a little bit with the game What is the purpose? It varies but Gain access to promotions, enable wifi access, show a URL with a goodie or prize, etc. If you are interested and better yet if you can get me some samples, send email to juan@dalai.com. PS Payment will be "by the game", by deliverable with all fully debugged and tested code. Thanks! Juan L Aguirre Dalai, Inc.
  19. Yggdrasil is one of the fastest growing iGaming providers in the industry, if not the fastest. With a recent award as iGaming Software Supplier of the year under the belt, we are still hungry for more! The industry, operators and end-users, have an appetite for innovation as well as proven methods; Yggdrasil has set out to provide both. Your job will be to create new highly innovative products meant to blow the industry away. This cutting-edge project will combine some of the latest technologies in a way no-one has done before. You will be offered technical freedom as long as it leads to awesome results because at the end of the day; that is what matters. The team will consist of goal-oriented, experienced casino veterans that will not rise from the table unquenched. Fasten your seat belt and prepare for a crazy roller-coaster ride. We are waiting for you! Key Skills: Strong experience with 3D libraries (i.e. THREE.js) Good knowledge of JavaScript Knowledge of OOP and Design Patterns Ability to write clean code Background in game development, visually rich applications or advertisement industry Nice to have: Any other OOP language (especially ActionScript 3) Experience with libraries such as: PIXI.js, Easel.js or TweenMax Familiar with Git Good knowledge of WebGL UnitTesting, TDD At least basic knowledge of HTML, CSS We offer: Stable employment within an international, well-established company Very friendly and intellectually stimulating working environment Competitive salary Private healthcare – Luxmed Benefit system – Multisport card English lessons with a fantastic native speaker Choose your own gear – you can select your hardware Access to the latest mobile devices Comfortable office in the outer city centre Please send your CV (GitHub account and portfolio is nice to have) to krzysztof@yggdrasilgaming.com.
  20. Hey folks, I've compiled a Animation Package for sale on Gumroad with 100 animations as PNG sequence, GIF, Video and Source (PSD or Krita). There are around 90 walk and run cycles in it. I could imagine it could be a great resource if you want to quickly animate a walk cycle and don't know where to start. You can use the resources for whatever you want commercially or not when you buy it on Gumroad. Below is a trailer of what's inside. It's 20$. Here's the link: https://gumroad.com/l/walkcyclepack PS: Also I'm on the lookout for a new job right now. I'm an experienced JS dev, worked a little with PhaserJS. And I'm also an animator and 2D artist, but with not much professional experience in it. (Maybe I should post this in a seperate thread.)
  21. Hello guys, My name is Anton and I'm a web game developer and graphic designer based in Moscow, Russia. My recent projects: http://redsparkzone.com/games/rez/ (code and art, phaser, made for licensing) https://apps.facebook.com/hitthegong/ (code and art, phaser, facebook, firebase, made for client) http://redsparkzone.com/temp/wordpuzzle/ (advergame, no libraries, made for client) Some examples of art: Also, I'm really interested in PlayCanvas technology, so here are a few prototypes: http://redsparkzone.com/totemwars/ (use arrow keys to move around and jump on platforms) http://redsparkzone.com/darkwave/ (features custom area light shader, use WASD to move around) My Upwork profile has excellent clients feedback: https://www.upwork.com/freelancers/~013459d7de994ee593 I'm looking for interesting projects to work on - full game development from scratch, game programming, game design, advergame development, consulting. My current rate is $20 - $30 per hour, depending on project size, complexity and so on. Advergames and mini-games usually come in $200 - $500 range, promotional facebook games - $1,000 - $2,000. Feel free to contact me at: email: hello@redsparkzone.com skype: matrosov.anton.777 Cheers!
  22. Do you have a cool game idea and seek to implement it? Do you have a problem with your project and need someone to help you? If you do, I'm here for you! My name is Elijah and I'm a Construct 2 developer for hire. I'm currently free for your offers! Experience I have worked with Construct Classic / 2 for more than 3 years. I can develop any genre of singleplayer games, as well as multiplayer projects. My favorite genres are Tower Defense and Platformer. Portfolio Right now I'm working on my first relatively serious project. Here are some of my finished games: Tomahawk Treasure - time manipulation puzzle game, developed along with an artist. Spub - platform game, commission for Brandon Foster. Service I'm offering you my skills as a C2 programmer. I can help you develop a game, develop it for you, teach you how to develop it, help you fix a bug (or bugs), implement a feature, or do other task related to Construct 2. In the process of working I will advise you about your project and help you test it. Here's how it works: 1. You contact me via email or Skype and we discuss your project. 2. I start working on the project, sending you updates on a regular basis. You give me feedback. 3. I finish the project and send it to you for approval. If you want something changed, I change it. 4. You pay me through PayPal, and I send you the .capx file of the project (I might ask you for part of the payment in advance). My prices are affordable and adjustable (depending on the work you want me to do). I accept both per-project and hourly rates, whichever suits you best. I might also consider revenue share (some upfront payment is required). Payment is via PayPal. I may do research on graphics and music/sounds for you if you want me to. Please, contact me if you know what you need. I'm always looking to build a long term business relationship with you. Contact me If you have a great game idea or a work for me to do, what are you waiting for? Drop me an email! Add me to Skype! (open links in new tab) I will typically reply to you very soon. Have a great day!
  23. Hi, Im a lot into interesting paid projects. Please contact me if You are looking for talented Phaser Developer (Im also an artist and designer). example creation: http://www.kongregate.com/games/Full2D/speedy thanks
  24. I have been recruiting for games developers in Brimingham (UK) for a little while and finding the traditional job sites are not really attracting the best caliber candidates so was hoping that you guys night be able to help. I work with a large stable gaming company that produces a range of games for 3rd parties to host and use on their websites and due to substantial investment are looking to develop and grow the development team. I would love to speak with Games Developers with strong JavaScript, HTML5 and CSS3 skills. I am able to consider junior/graduate level candidates up to Seniors!!! This company has recently hired a new development director from a very well known gaming company that has created a really successful environment and wants ambitious developers to join the business and are excited to join his creative path. I appreciate not everybody is looking for work but if you know an unhappy colleague, an old friend or even a member here that isnt 100% happy in their current work place can you please share?? My contact details are: KHB(at)GSATECHSOURCE.COM https://uk.linkedin.com/in/katiehawksleyblackburn (Linkedin)
  25. About Cefleet

    At the request of Wingnut I am officially introducing myself. My name is Clint. I have been a programmer for about 8 years and been trying to get into the indie game industry for right at 1 year. I started with Phaser and love/loved it but needed something else for 3d development. I started Aletheia Game Studios where I teach kids how to make video games. I've found that even though I just basically started myself teaching people drives me to learn faster. http://aletheiagamestudio.com/ I'm building a modular game engine on top of babylonjs call A3D. It is designed for my students (ages 8-16) for them to be able to make a scene in blender and then export it, and then only have to modify a small configuration file and have a game ready based on the chosen game type (scroller, adventure, platformer, fps etc). I did have to modify the exporter a little bit but otherwise I keep babylonjs vanilla. My engine just wraps around it sorta... and it is very, very much in it's infancy, and I am hesitant to share he github with it being so young but here it is. (Poorly commented and no documentation and ultra buggy so please don't try to use it unless you are just a glutton for punishment) : https://github.com/aletheiagamestudio/A3D and the modules: https://github.com/aletheiagamestudio/A3D-Modules/tree/master/Platformer I'm basically building as I'm teaching. I'm also entering gamedev.net's game competition next week with 2 of my older students (15 and 16). They have been in game development for right at 6 months. I'll post updates to this thread if anybody is interested on how it goes.