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Found 12 results

  1. Hello, i'm an Indie developer from Spain. I started some time ago a weekly devlog about my work and the work of my team mates. Here it is the last week video : All the games are done using Game Maker and exported to html5 to be able to play here : http://www.gamedanteam.com/ Also i plan to export the games to Android and Ios. Please, give me some comments about the video and or the games. I'll be posting here the new videos, hope someone can learn something from my experience. Thanks for your t
  2. This is a project that I have been working on for a year or so. It is a game development studio equipped with a pixel paint editor, map editor, code editor, game engine, store, and message board. It is even possible to edit the source code of the app via a built in editor. My motivation for creating this is to create a tool that I can use to create my games and share with others. Something like Mario Maker. This project is written 100% in JavaScript and uses Electron as a platform to run. Francois DIY was once a web site but due to network lag and downtime I made it native. Anyways, would like
  3. Hello gamedevs community, After watching so many of you publish games I can finally post my first game in this showcase as well: Kung Fu Clicker ! "Can you climb the mysterious tower to the top and prove yourself to be the most worthy Kung Fu master? Defeat the elementals, collect their essences and keep climbing. Complete quests along the way to upgrade your character in the shop and finally reach the highest floor of the tower!" Game link: http://browsergameshub.com/KungFuClicker/ Kung Fu Clicker is a browser game optimized for mobile by solely using touch (or click)
  4. Hello I plan to make doodle jump game but it required the phone to orientate in order to control the doodle. I use Game Maker to develop it. Can the mobile web browser support it? I read somewhere only hybrid app can detect the phone orientation but mobile web browser cant support it. Is it true? I need to be sure about it
  5. Hi A couple of weeks ago we released a big update for our WADE engine and editor, so I've come back to update this post. In short, all the features that used to be premium are now free, and there are lots of nice new things such as an isometric world editor, a real-time shader editor and (still partial) integration with box2d for physics. It can be used through a visual editor or as a standalone JavaScript framework. The WYSIWYG editor works directly in Chrome (it was built using WADE itself). There are lots of video (and non-video) tutorials to get started. A few video tut
  6. Hi, we are launching a new free platform that could be very interesting for casual game developers. We also offer 10.000 guaranteed players for games created and published with WiMi5 if your game meets a minimum of quality. WiMi5 is the first video game development platform that lets you create, publish and monetise custom games in HTML5 without the need for programming. What makes WiMi5 unique among platforms is its drag-and-drop game editor that lets both beginner and advanced game developers create casual games, in less time, and with no programming necessary. Via one-click publishing
  7. Hi there everyone, my name is Alena. I'm interested in trying to learn Phaser to replace Game Maker, due to how many bugs I keep running into in Game Maker. Also because Phaser appears to be faster and more optimized to make games for mobile. Is this true? And if so why? I've seen this website: http://www.lessmilk.com/phaser-tutorial/ Are there any other places with a more full course on learning Phaser. Thanks
  8. Hey there, I recently sold a game to Spil Games and they've come across a problem. On quite a few mobile devices, when ever you click on a button which opens a new tab that links to their website. When you go back onto the game, it doesn't respond at all. I'm using url_open_ext in Game Maker to open the url. I'm thinking it has something to do with the devices blocking popups, which freezes the game somehow. So how do you open url's, without it thinking it's a popup? Any help is much appreciated. You can play it at: http://skymonsters.clay.io/ Best Regards, Andrew
  9. Hi guys, I'm eager to make HTML5 games, I chose Game Maker Studio for it, but it's going to be an investment. Do you think that is better for me to buy the HMTL5 exporter before making my game or it will be better to buy it only when I have a solid interesting game? Does it make a difference having it (html5 exporter), during the development? Thanks.
  10. I'd like to know if someone knows how well each of them is working on mobiles. I have some experience using Construct 2 and I find it really, really nice for development. Until now, I was not very involved in using html5 on mobiles/tablets and recently I just made a few tests with Construct2 on a few devices. I found it quite slow for just moving a few sprites on the screen. I'm just curious if someone can tell if this should be the expected behavior on mobiles for html5 or just construct2 is a little bit slow? Did anyone test both Game Maker and Construct 2 to make a comparison from the per
  11. Hello everyone, I am a game developer with a strong focus on mobile games. I currently have 6 engines for HTML5 games built in Game Maker: Studio, later this month I am going to hire artists to do artwork for them, then after some minor polishing I would like to send out to to HTML5 publishers and offer a bulk discount on non-exclusive licenses. To start building bridges with HTML5 publishers, I sent my game Gridlock out as an experiment. I was fairly surprised with the results. I am currently in communication with 7 HTML5 sponsors regarding licensing it. If every agreement goes as p
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