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Found 11 results

  1. Hello devs, I have published my first game on play store the game is completely made in Phaser. The gameplay is very simple - player have to tap the ball which represent the text(not text color). Here is game thelink fuzzle - play here If possible give me a feedback. Thanks.
  2. Beta Test for a Hackathon Game

    Hey guys! Dillon Cate here from the PR team at Hax On, Hax Off. We have a live beta of our new game created during this year's hack.summit() virtual hackathon. We have yet to submit and would love if you could give us feedback! Please take a visit to and try out the game with friends, family or even your dog! Thanks!
  3. Hi, in the last two months, i've been developing this game, i made it with Construct and i would like some feedback from you. The game is called PlaneAdventures, it's a FlappyBird meets a Shoot 'em up game with Upgrades. You can try it at the link below: Features: - Flappy Bird inspired - Shoot 'em up gameplay style - Upgrades that increase the replay value - Three levels, with diversity of enemies and obstacles - External language files, for easy localization Here some images from the game: Cheers
  4. Hi! We’ve recently finished working on our new puzzle/match3 game Tabby Island. It’s the game from our Fuzzy Island series. Tabby Island is based on fun (I hope ) and unique game mechanic; player need to launch fluffy kittens to score points and complete various missions. Looking forward for any feedback, especially about intuitiveness. In addition, the game is available for non-exclusive licensing. Feel free to contact me: Skype: andriy.vinchkovskiy E-mail: You may test game by any of these urls: Thanks!
  5. Easy Words

    Hey everyone Take a look at my new game Easy Words: I would really appreciate feedback Game is available for licensing. If you are interested, contact me: skype: flerokoo
  6. Hi, I created a little game sandbox with some physics models: gravity, cloth, DLA, fluids, soft body. Play it online here: Your feedback is welcome. Enjoy!
  7. Hey guys, We're a small danish company called Kunju Studios who love games and have previously worked on tools for gamers and game developers. Over the past months we have been working on a way to put the work and ideas of indie game developers in the spotlight. What we’ve come up with is Epocu. Envisioned to be a hub for upcoming games and game concepts, Epocu offers developers a unique opportunity to test their ideas and assumptions before investing time in it. Upon presenting the idea, developers can set up the interest goal to see if they can achieve the critical mass of people interested in their game concept. Once the interest goal you set up is achieved, a message of your choice will be shared through the social media of your supporters at the time you think you would benefit most from the buzz and attention it deserves. We hope you will check it out and help us make the platform that the indie game development deserves. Epocu is completely free to use and it always will be, in hopes that the attention created helps you find investors, a fanbase as well as lay down a solid foundation for a kickstarter campaign. If you’re interested to learn more about us, you can check it out in more detail here. Feel free to leave us your feedback or suggestions in the comments; we will do our best to answer you as soon as possible! :-)
  8. LudumDare Results!

    Hey everyone! The official LudumDare 29 Results were recently announced, and I thought it would be a good idea to post your games, and how you did, here! Did really well in a certain category and want to show off? Post Your Link! Didn't do as well as you hoped, and would like feedback from others on what to improve on in order to do better next time? Post Your Link! You don't care how well you did, and all you want is to get your game played by others? Post Your Damn Link! I guess I'll start this thing off: Here Is My Game: Beneath The Memories Results: #10 - Audio (awh shucks, I don't deserve this) #15 - Humor (honestly didn't expect this, I added a few jokes here and there, but I'm surprised people thought they were that funny lol) #49 - Mood (being that this was my first LD, I wasn't disappointed at this, I managed to get really great feedback on how to improve this even more, so thank you!) And finally the Big-Daddy / What-I-Really-Care-About: #55 - Overall (This is way too unbelievable to me. To some, this may not seem great, but to me, with this being my first 'real' game and first LD, I am beyond blown away by this! There's not enough expletives and exclamation marks in the world to describe how I feel!) Overall, this was probably the best moment and most rewarding event that has happened to me regarding to my dumb little game development hobby. Reading people who play my game and how much they like it, and seeing people play it in a Let's-Play video (seriously, those are so awesome) is just amazing. Thank you to the LudumDare community, all you amazing people who played and gave me feedback, and thanks to Rich who provided great help with any bugs I ran into. So that's all for my 'Look at me, I feel special' post, if you made a game this LudumDare, post what you think went right, what went wrong, and what you want to improve on and get feedback! Thanks!
  9. So, this weekend I finish the design of my new game. I managed to go from here: to here: what do you think about my progress?? Do you like the new design??
  10. Hi guys, I've been hearing a lot about CocoonJS recently, so I went to their website and watched the video : It seems really great, but I'm wondering if it's just exaggerate benchmarks in favorable conditions, or if this is really an improvement in game performance ? Is it easy to deploy an game on the differents store from just a HTML5 basic app ?What about when using librairies such as Phaser (or other frameworks) or ThreeJS / BabylonJS ?Is it easy to integrate differents social platform into your gameSame for payement / ingame purchase ? Often on Internet people offer too good to be true solution, so I'm suspicious about most of the things now Any feedback you can give or experience is greatly appreciated ! Thanks you. Cheers.
  11. Introducing Free Rider HD

    Hey Guys ( & Gals) Thought this would be a good place to share what I (along with other team members) have been developing. I work for Kano/Apps Introducing Free Rider HD You may recognize this game, as its a sequel to Free Rider 1 & 2 & 3. We unblocked the IP this week, and would like to hear some feedback . We are not fully promote it quite yet as there is much to do. Couple features I would like to point out: Works on current mobile devices. Asynchronous multiplayer Must better performance over previous versions (press ~ to show fps)Features to come: Track Creator Campaign Mode Race sharing The site was built using Backbonejs, and the game was mainly raw javascript, with Createjs for sound and the odd sprite. Editor of choice: Sublime Anyways, Love this site, and let us know what you think. - Charlie