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Found 10 results

  1. Hi, we are small game develop studio called Drunken Monday. We are only two people and during the last year we developed a cross-platform multiplayer game: Slash Arena. And we're almost done. We are glad to present you our game: Massively multiplayer online battles with swords and axes. Simple arcade action! Dodge the attack and choose a perfect time to strike. Upgrade your weapon, slash enemies, collect resources and reach the top! Battle Modes: ★ Deathmatch — Player vs All mode for 30 players. Score the highest damage and survive to win. ★ Arena 1vs1 — ranking duel for hardcore players. Your skills mean more than your high-level weapon. Features: ★ Rapid battles. Play 5 minutes or 5 hours. It’s all up to you! ★ Swing your hammer and make 'em fly! Damage is calculated according to physical laws. Timing and distance matter! ★ Two types of attack — enough to make your enemy suffer from a painful combo! Master your skills. ★ Separate ratings for each Battle Mode. Monitor your progress. ★ Monthly rewards for the best players. Earn a pile of resources and unique character portraits. ★ Daily tasks. See if you can cope with them! >:] ★ Three characters with unique weapons and fighting styles. More characters are coming soon! ★ More than 30 upgrade levels for each character’s weapon and armor. Start with a simple leather jacket and get to the legendary royal armor! ★ Character’s appearance changes each 3 levels. Everyone will see how cool you are! Game available on: Facebook, it passed greenlight and coming on Steam, soft-launched on GooglePlay and AppStorein Russia ( If you contact us we will send you .apk or testflight invitation ). Also take a look at Slash Arena: Online and Drunken Monday web sites. We will be glad to hear your opinion!
  2. GrzegorzusLudi

    strategy game on hexgonal tiles [WIP]

    I've been making this game for 3,5 years. It's a strategy game with hexagonal tiles and NATO military marks. As now, you can play only on one computer with friend. I don't know when I'll finish it (I want to make AI this summer). It's also not named yet. Link: http://ludistrona.cba.pl/hwg/gra.html With the link there's a game guide, but here are some tips: -there's a difference whether you click on an millitary unit or other part of hexagon, -it's pretty hard to make paths, as you can only make moves by a straight way, -paths are ended by clicking a hexagon two times, -you can effectively control cities with units of size 10 or more, -"taxes" is only giving money to another city, there can be two cities taxing each other, -a city needs a production level to make units which need steel,
  3. Update - the game is now available on Google Play as a native app: https://play.google.com/store/apps/details?id=com.afgt.naval The link http://www.askforgametask.com/mobile/games/naval/ Description Naval Battle is an HTML5 arcade game in which your mission is to destroy a fleet of enemy cargo ships before they deliver ammunition and provisions to the enemy troops. You are the commander of the VIC Victory, a fast light tank used by the Mobile Costal Artillery in defending a country against sea attacks. Your tank is armed with a limitless supply of anti-ship shells, but be aware that only one shell can be in view at a time! You have only 70 seconds to sink all enemy ships. They are not armed, but they are protected by the gun fire from a fortified enemy battery on the other side of the bay. And they are moving with different speeds. So you need to aim very carefully! The game ends if you fail to complete the mission within the 70-second time limit or if your tank is destroyed by enemy gun fire. Controls Use the left and right keys to move. Use the up or space key to fire. Screenshots
  4. Tobiasz

    Animals Air Fight

    New game AnimalsAirFight. Made it in 3-4 days, however without any social contact in that time. What do you think? Destroy it! As I need to fail faster. Play it here: AnimalsAirFight
  5. Saw Wing Fighter Aircraft is a fast paced one button arcade game made in HTML5 with Phaser framework. Play it either on your desktop or mobile browser using this link: http://m.askforgametask.com/games/sawwing Mission: Destroy all enemy gas balloons! Weapon: Saw Wing, a modern fighter aircraft equipped with a lethal saws on its wings. Aviator (and national hero): You, as the best flying ace ever after shooting down thousands of enemy gas balloons. Control: Just tap or click to expand the wings of your aircraft. Fatal danger: Flying near the mountains, rockets launched from enemy balloons. Absurd, creative, brutal, funny. Definitely worth a try! http://m.askforgametask.com/games/sawwing
  6. Hello everyone, here is a game I've been working on the side for a while: WarSim. The game is a classic top down shooter, all you have to do is to shoot the enemies down. There are currently 3 game modes: - classic: levels get bigger and contain more enemies, you just have to kill all enemies to clear a level - survival: you start in a bigger level, enemies spawn here and there and you have to survive as long as possible in that level - multiplayer: free for all deathmatch in a medium-sized arena Levels are randomly generated and change every day at 12:00PM UTC (on all game modes). The game is aimed for both desktop and mobile. Anyway, right now I'm only posting a "technical demo" of the game, as I'd need to see how bad it performs on other devices. If you feel like helping, just open http://warsim.tap2play.io/, watch the show and let me know which number is displayed on the top right hand corner of the screen. Also, I'm looking for people to test the multiplayer. If you're interested, just let me know and I'll give you a link so we can play. The more, the merrier
  7. YEAR 0 TACTICS play for free https://tactics.legendary-games.com/ A TURN BASED TACTICAL MUTLPLAYER HTML 5 GAME After a cataclysmic global war, civilisation lies in ruins. It is the first year after the apocalypse. It is Year Zero… Lead a vicious band of marauders in a post-apocalyptic tactical battle game. Build your base, upgrade your troops then raid and pillage other players for precious resources. Key Points All raids are real time against real people in a turn based war game Set in the same universe as the ground breaking game Year 0 but this time you get to play the marauders that were ever a constant plague to the bunker dwellers. Essential resources are scarce in this post-apocalyptic wasteland and as the leader of a bunch of survivors you need to build a base and then raid other people to progress. In-game opponents are real people who are looking for the exact same things as you – resources and upgrades. You’ll need to manage those resources, plan out a strategy and fight hard to be able to survive. If you are a fan of other tactical combat games such as XCOM, Total War, Advance Wars even Clash of Clans and enjoy RPG’s and Sci-fi themed games, Year 0 Tactics will definitely be the perfect match for you.
  8. xteamsoftware

    [WIP] Retaliation Path of War

    Dear All, I'm Stefano Tamascelli XTeam Software ( Italy ), we are developing the HTML5 version of our game "Retaliation Path of War" ( currently available for Windows, iOs, Android, Flash ) Retaliation: Path of War is a new and original hex-and-counter turn based wargame. It has been designed and developed with the main purpose of offering a fun and easy to learn wargame, without the complexity and hyper realism of traditional simulation wargames while at the same time keeping all the interesting and challenging elements of tactical reasoning. Have you enjoyed playing many matches of Risk™ with your friends but often felt limited by its simplicity and yearned for something more? Have you been engaged in realistic battle simulations lasting several hours (or days!) and wished you could just get to the point and vanquish your enemies? Then you've come to the right place: whether you are a seasoned strategist or a casual gamer, you will love crushing tanks and conquering bases in Retaliation! Retaliation: Path of War draws inspiration from a great variety of games (Risk™, Chess, Go, RolePlayingGames, Axis&Allies™, Memoir'44™ just to name a few) to deliver a fun, immediate and addictive challenge. It is simple to learn and fast to play but it offers an infinite variety of tactical situations. http://www.retaliationgame.com/ Flash version www.xteamsoftware.com/game/retaliation_pow/
  9. Hello everyone! My name is Emily and I'm a freelance 2D Artist posting here to tell you about a visual novel game that has been in development for the past 9 months or so. Queen at Arms is a GxB dating sim built in Ren'Py. Queen At Arms is about a young girl who joins a medieval army and has to survive a terrible civil war. In order to live, you have to make tough decisions, similar to Telltale's Walking Dead series. Eventually you become the army's de-facto commander, and you must manage the morale of your men and the lives of your troops in-battle. The datable characters are the various army officers who you employ. For example, Rubus (the tall black man with the platinum-blond hair) is an Archmagus whose magical skills can provide clever ways to bypass obstacles in battle. Lucius the Head Cleric (to the left of Rubus, the pale man with the frosted blue hair) is an expert in medical matters and can preserve the lives of your troops with the right medicine. From left to right, the protagonist Marcus Cordale, Spymaster Fox, Lucius the Head Cleric, Rubus the Archmagus, Prince Alastor, your brother Nick, and James the Mechanist PLAY THE DEMO! Rosstin Murphy: Producer, Programmer, Editor Serenity Frost: Writer Diana Taylor: Writer Charlotte Fieldcamp: Writer Nina: Writer Lilin Tan: Character Artist Meagan Trott: Background Artist Emily So: Colorist, GUI, Cutscene Artist Kamilah Williams: map graphics Thank you for checking us out!
  10. wands

    Blue Weapon [WIP]

    Hi everyone, I've been lurking around here for sometime now. Finally i've got a game to showcase to everyone here. Still work in progress though. I present to everyone, Blue Weapon - Link below. https://googledrive.com/host/0Bx7Ociw4jEolTVJyWmhuQUlqaUk/index.html I came from impactJS. So of course I bought a copy of the impact engine I bought impactjs almost about 1 year ago and I've been working on my game ever since. This is a shootem'up game that has the following features: 10 levels 3 different enemies with different abilities 2 ways to shoot them down. Either shoot your normal weapon or shoot plasma to stun them. Left mouse button or right mouse button. The game is still in beta stage so I left with a few things to be done. Music and sound effects. Splash screen and In-game power up modules. I hope you guys can provide me as much feedback as you can. Let me know if you don't like something in the game.