Jump to content

Search the Community

Showing results for tags 'Pixel'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • HTML5 Game Coding
    • News
    • Game Showcase
    • Facebook Instant Games
    • Web Gaming Standards
    • Coding and Game Design
  • Frameworks
    • Phaser 3
    • Phaser 2
    • Pixi.js
    • Babylon.js
    • Panda 2
    • melonJS
  • General
    • General Talk
  • Business
    • Collaborations (un-paid)
    • Jobs (Hiring and Freelance)
    • Services Offered

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Twitter


Skype


Location


Interests

  1. Hello, my name is Alejandro. I'm an indie developer, I work also as freelancer. My portfolio is http://www.noisechip.com/, my rate is 10-15$ hour. Here are some examples of my work: You can also reach me by mail noisechipfreelancer@gmail.com and discord noisechip#8773. Thanks.
  2. Hi, If you need to outsource a good Pixel Artist, please feel free to contact me anytime. I can do all kinds of Pixel Art. You can see my Portfolio at this link below. https://sites.google.com/view/pixeljay/pixel-art Please email me for a faster transaction: pixeljay10@gmail.com Lets do it according to your budget. Thanks
  3. Hi everyone, iam Dante. Pixel artist - 2D animator I have been doing pixel art game for over 8 years Email: wonman321@gmail.com My gallery: http://pixeljoint.com/p/41106.htm Skype: wonman321 I love making pixel art game, i really really love it and i can handle many styles (please check my work below) Iam currently available to work on PAID project, both flat rate or hour rate Skill features: Character design Game mockup Animation Special effect Pixel intro / trailer Art direction Music video commission:
  4. I have a image, it should not be displayed on the screen. But I need the color values of certain pixels. Exists in pixi analog getPixel from as3? If pixi doesn't exist a worthy counterpart, then the second question is how to translate a color value from a context.getimageData().data in the format 0x00000000, suitable for graphics.beginFill() ?
  5. Do you have a love and passion for video games? Do you want to use that love and passion to have a positive impact on the world? Are you sick of corporate culture? If so, read on! We are looking for help on our quest! We require an experienced and creative 2D/Pixel artist with retro video game knowledge and experience for our mobile app. As a team member, you will be an important and valued part in the completion of our mid-stage, high-concept prototype. Over the last two years, we have built a strong and dedicated customer base. This project is a unique opportunity
  6. Hi! My name is Yonghai Yu and I come from China, And I am an indie game developer. Sun Wukong VS Robot is my first game that saling online. And it's a mini retro pixel metroidvania game. Mobile version gameplay GIF : Cinematic Trailer : https://www.youtube.com/watch?v=QYTicb0GhuU Gameplay Trailer : https://www.youtube.com/watch?v=VWXRwKbhXTw Store Links : Steam : https://store.steampowered.com/app/1008830/ iOS : https://itunes.apple.com/us/app/sun-wukong-vs-robot/id1451432651?mt=8 Android : https://play.google.com/store/apps/details?id=com.bitca.svr
  7. Hi all! I made some improvements to my web games site 1 Pixel Army, now it has 4 games (all made with Phaser). I'd be happy to receive suggestions for improvement. You also have the option to place a free ad as well, to promote your game/project/whatever, you just have to sign in with your Google account. Hope you enjoy the games, and spread the word!
  8. How to make click Pixelperfect on Canvas DEMO + Tutorial https://leoche.github.io/Pixelperfect-Click-Canvas/ Summary There is no easy way to draw something and capture a pixel perfect click on it with HTML5 canvas. But there is a trick! We can attribute a random color to each Sprite we create then on a new blank buffer canvas, draw all sprites but only with their respective colors. Capture mouse input coordonates on real canvas then look the color of the pixel on the buffer canvas then compare this color with your sprites. If colors matches you clicked on this sprite!
  9. I was posting this thread at the wrong place (it was in Phaser 2). OK, I am having a very bad time with clickable objects. It works perfectly on desktop browser but when I run it on my Android mobile the hot spot is totally off. Please refer to the attached picture to have an idea what I am talking about. The blue square is the clickable object (it's a .png picture). Tapping the object won't fire the input event but if I tap around the position where I draw the marquee it will. In other words, the clickable area is off of the picture. I found this thread where the OP had a simil
  10. OK, this is weird. I spent a lot of time trying to figure out why my image objects wasn't firing when I tapped on it (it works on desktop). After several tests I noticed that it happened that on mobile screen the clickable area was off of the image (displaced). I found that someone had a similar issue and figured that it had something to do with devicepixelratio when using Phaser.CANVAS. I couldn't test with Phaser.AUTO because my mobile throws a WebGL error when I try to use it. Any idea how to fix this issue? Thanks!
  11. Math pixel puzzle is a very unusual game. The rules are very simple. You will see an image with pixels of various colors. After three seconds, the pixels fly apart in 3D space. Your task is to rotate the space so that the image appears as originally. In the upper left corner you will find a hint - a small picture. You’ll need to collect an image so that it becomes exactly the same as the one in the hint. If it gets upside down or inclined – let’s look for more options to solve this puzzle. The difficulty of the levels increases at every level. In this game, we collected figures from 0 to 9 and
  12. Hello, I'm searching for pixel art artist who could help me with my new game. The game idea is a dark story setted simple adventure with RPG elements, which could be interesting. As I can't do any art at all, it would be hard for me to create the game, so that's why I would like to find an artist willing to help me. If you are interested, please PM me or send email to estkinn@gmail.com Thanks.
  13. Hello for 2 years now I have been developing games mostly using Java`s and libGDX or/and openGL, but now im very interested in Phaser for web-based game development and I think that is a very powerful tool. I have no problems with game logic but when i come up with render logic in Phaser I need to know if there are possibilities for: 1 Pixel to World unit conversion. ex: In libGDX I can work in 8x6 world units game instead of using pixels units (640*360 for exmaple) , that helps me to write a lot better logic 2 Multiple cameras in the same scene 1 camera for game and more t
  14. I played a ludem dare game a few years ago and finally re-found the game http://deepnight.net/games/last-breath/ I loved this beveled pixel effect and have been trying to use it in phaser. Deepnight referenced this one Reddit post on how to implement the style, but I have not been able to successfully do anything with it yet. I've tried desperately to use the following shader example by Rybar but always seem to fall a little bit short. I wanted to render the effect on the entire game.world instead of having to add everything manually to a group like Rybar did i
  15. Hi! My name is Andrei and I am looking for a pixel artist to help with my hobby game project. The game I'm working on is called Feudal Tactics and it is a multiplayer turn-based wargame, similar to Advance Wars. You can find out more about Advance Wars on Wikipedia: Advance Wars - Wikipedia. Feudal Tactics will be a completely free browser game built on HTML5 & JavaScript, with asynchronous play mechanics. I am looking for a pixel artist that can draw low-res terrain tiles, military unit sprites (with animations), a logo for the game and a favicon for the website. The graphics mu
  16. Hi Guys, I'm pretty new here so quick bio, i'm a full-time developer from the UK and currently working on some game software projects in my spare time. Im currently building a software package for procedurally generating pixel sprites. Just wanted to see what people think and how many would be interested in the end product. Might look into the idea of crowdfunding so I could work on it one/two days a week and get it finished and packaged on mac/windows and linux. I have attached some outputted sprites so you can see the results. There's tons of configuration options so
  17. Hello to everyone, I'm currently developing a fan-made, retro-style and non-profit game with Phaser based on the TV show Stranger Things. The main idea is to do a Point and Click game like old classics (Monkey Island saga, Indiana Jones and the fate of atlantis, etc...) with retro pixel-art graphics and chiptune music. I'm looking for GFX and Music artists If you are interested to collaborate with this project please contact with me and I'll send you a link to see the work in progress. (Sorry if there are some grammar errors, I'm Spanish).
  18. Hello Everyone! I'm a freelance pixel artist looking to work on small to mid-sized projects. I'm open to working along side other artist, as well. My portfolio can be found here - https://caleidosymmetry.wixsite.com/portfolio If you have any questions, or would just like to follow up with me, my email is caleidosymmetry [at] gmail [dot] com. I'm really looking forward to working with you! - Feral Pixel
  19. Hi. My name is Michał. I am 2D graphic designer based in Poznań, Poland. I have 5 years experience in making art and animation for games using various techniques and styles. Pixel art is my favorite and works for me like meditation I'm interested in paid jobs. 12$ per hour is good for me. email: stalomirkishov@gmail.com my portfolio with more works: http://www.stalomir.pl
  20. So I am using a range of images as sprites, and whenever they have been cropped and touch the edge of the canvas in photoshop, it creates a weird bleed of colour as if the last colour pixel is being stretched outwards, please find attached some screenshots of the issue. I have fixed the issue for myself by creating a blank space between the image and canvas edge, so I can confirm that it is definitely the cause of the bug! Hope this helps future development!
  21. i made a html5 mobile game using pixi.js, the problem is the diaplay in mobile screen not very clear, seems like loss half pixels because retina screen? i am not deep understand about real pixel and display pixel~ first i wrote: image resolve not good, like loss half pixels. var width = screen.width var height = screen.height var app = new PIXI.Application(width, height, {transparent : true}) document.getElementById('canvas').appendChild(app.view) var board = new PIXI.Graphics() var coin = new Sprite(TextureCache['back.png']) // radius is a dynamic calculation value coin.width = ra
  22. My last game, Faraon, created live, about 35 hours of video.Playable from any browser, smartphones, iphones, mac, pc, tablets etc...Rescue your friend through the dangerous rooms hidden in the pyramid of Pharaoh.Test your skill in this fun platform game, Are you a hero? Prove it.Funny and fast platform game.- 55 levels.- 3 different finishes.- Easy to play, one-touch control.- Many traps and enemies await you in the pyramid.- Great and original soundtrack.- Adapted for keyboard and touch screen.- Playable from any device.- Pixelated graphics. Faraon trailerPlay on Itch.IO: Faraon Itch.ioPlay o
  23. Indie game art services. Affordable, professional. DesixStudios.com Professional game artwork and animation for indie prices. Experience with every 2D art style, from pixel art, vector art all the way to digitally painted work. Hundreds of extremely happy clients, multiple ongoing long & short-term projects. Working for individuals and companies, small and large tasks. Constant contact with you until you are 100% satisfied, happy to make adjustments to work. Email - desixstudios@outlook.com Full portfolio - http://desixstudios.com
  24. Hey so I wanted to know how to decide a resolution to render to and then downscale the render; specifically get the user's screen width, *3 and then scale it down to /3 to get a subpixel effect, using 3 times more available pixels (also if probably causing artifacts). I don't even know if this method works so i would really know how to do this/a working method.
  25. Hi all! I've uploaded a new game to my website, it's a shootout game called Soccer Stars. Now it's in beta version, so you're encouraged to play it and suggest Also, do you like the look and feel of the site itself? You can find it at https://1pixelarmy.com/arcade_games/soccer_stars Thanks! David
×
×
  • Create New...