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Found 249 results

  1. Hi found error using 3.0 version on android and incremental loading babylon.js:9119 Uncaught TypeError: this._gl.vertexAttribDivisor is not a function at Engine._bindVertexBuffersAttributes (babylon.js:9119) at Engine.recordVertexArrayObject (babylon.js:9133) at Geometry._bind (babylon.js:42336) at Mesh._renderWithInstances (babylon.js:24450) at Mesh._processRendering (babylon.js:24459) at Mesh.render (babylon.js:24547) at SubMesh.render (babylon.js:26311) at Function.RenderingGroup.renderSorted (babylon.js:19730) at RenderingGroup.renderTransparentSorted (babylon.js:19709) at RenderingGroup.render (babylon.js:19685) at RenderingManager.render (babylon.js:19472) at Scene._renderForCamera (babylon.js:22125) at Scene._processSubCameras (babylon.js:22181) at Scene.render (babylon.js:22336) at Engine._renderLoop (babylon.js:8695) Galaxy Tab 3 Android version 4.4.2 Works fine with babylonjs 2.5. Will try to investigate more
  2. I'm building a web app that allows the user to build a mobile app from their creations. I'm looking for a cloud service that allows me to send a zip file (or something like that), build the app and return a ID to me. With this ID I could access some app properties and download the generated file, like AWS S3 API does. I search in google and don't find nothing like that. Please could someone help me with that? Detail 1: This don't need to use cordova. I just put it in the title because I don't know how to call this thing that I'm looking for. Detail 2: I found the Phonegap build API, but phonegap only allows 25 private apps in the paid plan. Thanks for all, Cheers
  3. Hello, Islands of Tribes (was Stone Age) is a turn based strategy game for mobile phones made with JavaScript and BabylonJS. Main features- Single player campaign- Custom games versus AI- Online multiplayer- Map editor- Buy new units from shop with gold you get by playingRegular updates bring new content to game.
  4. Hello, I'm developing a mobile card game with Phaser, right now is in alpha stage so i'm looking for one or more people to play the game, help me smooth some game mechanics and balance the cards (for example: "this card is too strong", "this card effect is useless"...) Game description: Lylium Legends (Temporary name), is a fast-paced card game in wich players have 5 cards in their hand/deck, victory goes to the player who defeat all opponent cards. Each card have an attack and defence value plus a combat skill, however some cards have a "legacy" skill this mean when the card is defeated that card skill is added to the next cards played, so the order in wich cards are played can completly change the result. Screenshoots: https://ibb.co/fvQz1Q https://ibb.co/ncQMFk https://ibb.co/ioFMFk https://ibb.co/j2PRgQ I've submited an alpha test only on the play store right now, so the requirement is to have an android device with android version 4.0+ You can contact me on discord (Kurtis#4839) or by email info@fantasywarlords.com thanks
  5. -= Hero vs Square =- One of my old little game, kind a variation of classic Stick Hero series Pretty good performance on all browsers Built by Construct2 & Inkscape PLAY ONLINE HTML5: http://hero-vs-square.bitballoon.com Play Market: https://play.google.com/store/apps/details?id=com.SeventhReactor.HerovsSquare
  6. Showcase of playing Perplexus Shadow Open 3D maze game on android phone Nexus 5x (it works also on tablet) Game works smooth! BabylonJS is great game engine for phone games! Here is Video (recorded with android app "AZ Screen Recorder") https://gaming.youtube.com/watch?v=vB7hd_SAzOA
  7. Hello! What are your experiences with creating Android Apps/Games in Pixi js? I did some research and I found many possibilities, but I can't decide on what to use. Maybe you can help me with this. I found similar topics but responses were given in 2015 and we all know how fast things change. Some of the projects didn't change much and I don't want to risk my project being not compatible with the most recent devices. My goal is also to get good performance and to be able to easily test my game during development. So we have Cocoon, NativeScript, Cordova PhoneGap, Cordova Ionic. Which one do You recommend?
  8. Hi. Is it possible to use phone as controller to steer my HTML5 application in the web? Should I use socket.io? And may I write my android's application in Android Studio - without use phaser? I want to do something like airconsole or justdance Please help.
  9. I NEEED HELP PLEASE.. I just finished a phaser game and Im trying to implement admob to my app. Its been so hard nothing work idk what to do anymore, ive seen all the tutorials that ive found I seen this all of them https://github.com/floatinghotpot/cordova-admob-pro I still cant get them to work please help help help. I'll attach my html please someone help me step by step i need to monetize my apps. thank you index.html
  10. -= Elevator Space =- Elevator Space - a small casual game with a simple mechanics where you have to build the highest elevator on Earth Built by Construct2 & Inkscape PLAY ONLINE: http://elevator-space.bitballoon.com Play Market: https://play.google.com/store/apps/details?id=com.SeventhReactor.ElevatorSpace
  11. This is version 2 of my game Descensus from several years ago. It's a simple but difficult 2D physics game in which you have to guide the ball to the ground by swiping bars on screen, bouncing it around spinning saws and off moving terrain objects. There's a time limit to reach each 100m stage, and you can use terrain objects to your advantage as well. It was written using the physics library p2.js and the rendering library Pixi.js. I wrote in in TypeScript, bundled with Webpack, developed using Visual Studio Code. The Android version was packaged using the cloud build system Monaca, bundling the Crosswalk webview (hence the relatively large APK size). It doesn't use any PhoneGap APIs - the sound is all HTML5 Audio. I did most of the testing on desktop so I know that it works nicely with both mouse and touch. I might possibly put it online in the future. Play Store link: https://play.google.com/store/apps/details?id=com.booleanoperations.descensus2 Video: https://www.youtube.com/watch?v=9BWii8aokbQ
  12. Hi, I am wabsol. I am building a vr application for use on cardboard. Everything works fine when using the phonegap server(windows)/client(android) app. But i noticed when i wanted to export it for android my phone was not compatible because it is android 6.0.1. I tried if i could update my phone but it said it was running the latest update for my device (samsung galaxy s6). I also tried editing the config.xml file for several versions of phongap/android. But i allways get a white screen when using the app without the phonegap server/client apps. My project in browser (youtube video):
  13. Hi guys, We developed a game last year with phaser 2.3.0 and webgl, it worked fine on computer browsers and mobile devices. But since the last update of chrome for android (v53.0.2785.97), the screen is flickering until it becomes totally black, without any error or warning. The issue is present on mobile only, it worked on chrome for android v52, but not v53. We tried to upgrade to phaser 2.6.2, same issue on chrome for android v53. If we use Phaser.CANVAS instead of webgl, it works fine, but we prefer using webgl for performances. Does anyone encounter the same problem? Thanks for your help. Joe K.
  14. Hi, guys. Try my new game! Simply flip the bottle into the air and score points by falling between the tables! Compete with players around the world! Play Online: https://www.scirra.com/arcade/action-games/falling-bottle-challenge-12608 Download for IOS: https://itunes.apple.com/us/app/falling-bottle-challenge/id1176246722?mt=8 Download for Android: https://play.google.com/store/apps/details?id=com.takenewgames.fbc Features: - 10 bottles - Simple One Touch Control - Online leaderboard - Endlesss Gameplay Gameplay: - Tap to Flip - Don't touch on tables - Collect diamonds to unlock new bottles Follow Us: — http://www.facebook.com/takenewgamesofficial — http://twitter.com/TakeNewGames — http://plus.google.com/+TakeNewGames — http://vk.com/takenewgames — http://www.pinterest.com/takenewgames — http://www.youtube.com/c/TakeNewGames More Games: — http://www.takenewgames.com
  15. Hi, guys Try my new game! Play Online: https://www.scirra.com/arcade/racing-games/retro-speed-2-hot-roads-6949 Play FREE IOS: https://itunes.apple.com/app/retro-speed-2-hot-roads-crazy/id1069820692 Play FREE Android: https://play.google.com/store/apps/details?id=com.goodapp.retrospeed2 Description Retro Speed 2 - Hot Roads And Crazy Racing Zone is an endless arcade racing. Drive your car on the road with a fast traffic. Collect coins and buy new cars. Your task is to become the fastest driver - a leader in the global race for the first place world ranking. Go for victory! Features: - 5 different locations - 15 cars, there is a lot to choose from;) - Beautiful 2D graphics - Convenient control - Online leaderboards - 19 achievements Gameplay: - Your car is constantly increasing speed - Touch the left half of the screen to move the car to the left - Touch the right half of the screen to move the car to the right - Collect points overtaking other cars on the road - Collect coins to the orange car for that would buy new cars
  16. Hi, guys. Try my new game Play on Scirra Arcade: https://www.scirra.com/arcade/action-games/mannequin-head-jumping-challenge-game-12746 Download for Android: https://play.google.com/store/apps/details?id=com.takenewgames.mcjh Download for IOS: https://itunes.apple.com/app/mannequin-challenge-game-jumping/id1178329270 Description The Mannequin Head - Jumping Challenge Game is realy hot new challenge! Come Join To Play! The Mannequin Head - Jumping Challenge is taking over the world! Play Now! Features: - 10 characters - Simple One Touch Control - Online leaderboard - Endlesss Gameplay Gameplay: - Tap to jump - Don't touch on horizontal platform - Collect diamonds to unlock new characters Follow Us: — http://www.facebook.com/takenewgamesofficial — http://twitter.com/TakeNewGames — http://plus.google.com/+TakeNewGames — http://vk.com/takenewgames — http://www.pinterest.com/takenewgames — http://www.youtube.com/TakeNewGames?sub_confirmation=1 More Games: — http://www.takenewgames.com
  17. Just released this puzzle game. Try to flood the board with one color by tapping the buttons on the bottom of the screen. Feedback appreciated Play in browser! Android app!
  18. I'm writing a book about the excellent Babylon engine (in German - I'm looking for an anglophone publisher ). In this connection i've created a function to construct a simple android. Maybe someone is interested in the code. Here it is, try and improve it! android.js
  19. Hi, its my firsh HTML5 game, I made it after playing PIxel Dungeon : ) For UI i used react.js. Gameplay part is canvas+js. No any other frameworks. Maybe for next my game ill take phaser. : ) Features: 8 bosses about 25 enemies items with random generated properties random generated levels You can play it here: https://pixel-cave.com About any bugs you can report me in game menu. : ) I've fixed some bugs, reported via these menu already.
  20. hi, I've created a small game in phaser and used it as a learning experience for developing a game from start to finish, including publishing to google play. The game can be seen here: http://codactive.com/work/html5/phaser/quicknum/ I've used Intel XDK + cordova to build an app for android, then downloaded the apk files and published to google play (currently as alpha release): https://play.google.com/store/apps/details?id=com.codactive.clickdontblink Apparently, there are 2 apk files (that were created by cordova for different devices), but here's the weird thing: I'm using Samsung Galaxy s3. I used it to go to Google Play to find the game, download & install. running the game I noticed that I have no sound at all. When skipping the store and installing the apk straight from my computer, it worked just fine... can any of you try to get the app from Google Play and install it to see if you experience the same problem? anyone had this before and can tell me the reason for this? Thanks! Assaf.
  21. Hi guys,A great and very friendly team of professional and creative guys (artists and developers) would be very happy to cooperate on creating mobile games.- Create high-quality 2d graphics: illustrations, symbols and icons, etc. – our professional artists and web designers never lack inspiration. Unique and exclusive products are spiced with a power of experience.- Code in HTML5. Our hard-working developers will provide you with fast and good results.We are open to any offers. We do have some portfolio and would be pleased to share it with you Please, don't hesitate to contact me at daria.onlygames@gmail.comLook forward to hearing from you!
  22. I tried to run my game locally but it's rendering properly..it works fine on my pc
  23. The fps of the game is very low in mobile, but in my pc is 54-60 fps, I don't know why, I am using intel XDK and here is my game code: https://github.com/CharlesCraft50/Brawler
  24. Hi, we have recently released Fallin for Android and iPhone/iPad. Please have a look, we are happy about any feedback Fallin for iPhone and iPad: App Store Fallin for Android devices: Play Store You can also follow us at: FACEBOOK TWITTER or visit our website: http://www.iwantanelephant.com/
  25. Free Multiplatform Game available on Android, Facebook and Chrome Web Store.Soon iOS and Windows Phone versions will be added.Project website: https://doyban.com/matchballoons/Google PlayStore: https://play.google.com/store/apps/details?id=com.doyban.matchballoonsFacebook: https://apps.facebook.com/matchballoons/Chrome Web Store: https://chrome.google.com/webstore/detail/matchballoons/pngjfjiicdgbphmjclejldaaiffofobmAny comments and suggestions are welcome!