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Found 711 results

  1. melongaming

    MELON GAMING GAME DEV CONTEST

    The game industry is escalating rapidly with an ever-growing amount of players. It has been predicted that by the end of 2018, there would be approximately 2.3 billion active gamers spread across the globe. Seeing how big the enthusiasm for games is all over the world, Melon Gaming Ltd. brings you MELON GAMING GAME DEV CONTEST; an international game development competition. We aim to gather game enthusiasts, developers, animators and producers from all parts of the world, and give them an opportunity to enhance their creativity and showcase their own games to the world. By joining this competition, the chosen participants with the best games will get the chance to publish their game through Facebook Messenger. On top of that, the winners of this competition will earn a total of $15.500 of prize money. Unlike other game developing competitions, this particular competition requires all of its participants to use MelonJS—a HTML5-based game engine created by Melon Gaming Ltd.—to develop their games and make them as interesting and original as possible. This competition will be fully held virtually, where the participants have to submit their works online. There will be 3 main winners and 5 favorite winners chosen by the judges. Each winner will get their own prize as follows : • First-Place Winner : $ 10,000 • Second-Place Winner : $ 2,000 • Third-PlaceWinner : $ 1,000 • Honorable Mentions (5) : @ $ 500 Additionally, we will be publishing each winner’s games on Facebook Messenger, and the winner gets to keep 50% of the revenue gathered from their games. For those of you who are interested to join Melon Gaming Game Dev Contest, you can go ahead and register yourself or your team, starting from September15th 2018 until December 18th 2018. Meanwhile the chosen winners will be announced on January 12th 2019. To register, go to http://melongaming.com/en/GamedevContest and you will also find any additional information there.
  2. Hello, I'm proud to talk about version 2 of my MMORPG editor (FR and ENG) that I renamed to "Web Game Editor" instead of "HeroonEngine" which was a name that looked too much like another existing editor. This version 2 comes with a new, more modern, community-based website. It will be possible to find a manual and video tutorials for getting started, as well as a shop and a forum (FR and ENG). The editor has undergone many improvements, new features and various fixes to make it more stable, more functional and more successful. Some things have been totally rewritten. It will come with a small Integer demo that contains two terrain and plenty of media on offer. I should hopefully release version 2 in the month and make an announcement of its release. For the moment I present it here. I have been working on this editor for years since BabylonJS was born. The editor has been renamed 4 times and rewritten 3 times totally and this name is the last change. Content and features: Here is some screenshot:
  3. iKest

    Ballzy

    Jast4fun... My Ballz game implementation with Phaser 3 and Matter physics for PWA and Instant.
  4. Hi Guys & Gals, I just wanted to let you know I'm learning 3D browser game programming in my spare time by developing something like a Model Train Simulator in BabylonJS. Thanks to the great and easy access framework of BabylonJS I've been able to develop much faster than with C++ / Direct3D 15 years ago. This project is in early stage but progressing though. I'm having some math-computations challenges on the track turnout points, but hope to have them fixed soon so that you can drive trains on more complex routes. The app supports keyboard, mouse, touch, gamepad input and also VR-headset device. Multiplayer support currently only on same device (e.g. connect 2 gamepads). Anyway, here's a teaser-screenshot of what can be called a level inspired by the "Sponza" demo. :-) Kind regards, Quintus
  5. Game Gurus is looking for experienced game developers to join our team. Your primary responsibilities would include: * Developing games and applications for iOS and Android devices * Accurately assess timings to deliver products on time * Experience making cross-platform games (Web/Android/iOS) and experience creating and submitting apps to the app stores. We`re looking for a hard working person who enjoys working on challenging and innovate games. The ideal candidate must present the following Professional experience in Javascript Good understanding of PhaserJS and/or PixiJS (or similar ) Strong awareness of different browser quirks and limitations Good learning ability Capacity to change scope and adapt Good communication skills Strong spoken and written English Skills You will be working remotely so you must be self directed and be able to check your own work before passing it to QA. Please submit your resume along with your rate and link to previous work to onlinejobs@gamegurus.com for consideration. Failure to include both will get you an automatic pass.
  6. Hello, I'm Kyriakos from OdiusFly Studio. I have 10+ years of experience working as a freelance game developer and graphic designer. If you have time please take a look at my portfolio: https://odiusfly.com If you are interested for game license or freelance work, please don’t hesitate to contact me via email: odiusfly [at] hotmail [dot] com Thank you!
  7. Hi All, ZOOM now has (optional) score keeping so we can now know who's the Top Space Ace! Other changes: Choose your computer's power: see deeper into space if you've got the horsepower. Better object position randomization. Smoother frame rate degradation. Very easy learning curve. Obstacles grow a bit faster. Fly now at Jounce.Space! Thanks so much to BabylonJS's creators and contributors! See ya in space, Joe
  8. Hi everyone, I'm just finish a simple game: QUE. Que's a lightweight game. Just tap and follow poses in your screen. Coding: HTML5/PIXIJS. Game: QUE - A simple tap style game with stick-man. Just tap and follow poses in your screen. Que's mean is stick-man in Vietnamese Screenshot: Fig1. Main menu when start Que Fig2. Playing que, just tap to change pose to stack screen pose que_s.mp4 Fig3. Video preview Platform: All platform build with pure Cordova (lightweight). I'll release all platform like: iOS, Window, Linux, Mac - Android: https://play.google.com/store/apps/details?id=xyz.pico.que -Web: https://que.abcgame.xyz or https://pico-que.firebaseapp.com/. Review: Welcome to you!
  9. mrseo88

    36 puzzle game

    Coding: HTML5/Construct2 Game: 36 puzzle game Your goal is 36 ! Can you do it? place the frist number where you want! next sequence of numbers can be placed only skipping two pieces in one of 4 directions + another one on the left or on the right from lad number Youtube video Browser Demo Google play android game
  10. I am new to html5 games. I wanna know what LACKS in HTML5 games in terms of revenue ? Can you monetize html5 games with banners and interestitial ads as ANDROID GAMES DOES ? Is there a possibility of implementing IAP or rewarded videos like ANDROID ? Do u thing that using webview that host an HTML5 game in ANDROID and use all these forms of ads above is a good idea ?
  11. il7 Games

    What does it take to learn Pixi?

    Hello Devs, I would like to know, what do I need to learn to play with PixiJS? I want to create advanced games in 2d. I know Pixi is not a game engine and there are other frameworks like Phaser, Cocos2D, MelonJS and so on... Pixi will be useful to me to develop other projects besides games. Perhaps the most experienced here can give me tips and also other people who are having difficulties. Thanks.
  12. Hi, I created a course Babylon in French on OpenClassRooms is an online editor just as Eyrolles (for those who know) and I created this course to show how to create a game from start to finish using engine functionalities. This game, I wish also to share Babylon also because I think it can be a good source of inspiration for those who want to create RPG games. I use a lot of trees, shadows, and other collisions and result: 60 FPS. This game shows that on an island on which the character must light a fire to be saved from the island. Here the functionality used in this small game: Optimisation: Octree for collision, selection and dynamicContent WorkerCollision activated for optimized the collision LOD + instances for the forest sceneOptimizer to keep proper FPS Subdivide ground Scene: Ground + elevation + multi-material Water with reflexion and refraction Texture procedural for the fire Particle for the smoke Sprites for the clouds Lens flare for the sun Shadows Collisions and gravity Sun, skybox and lens flare Mucic for the scene (for all browser: ogg and mp3) Sound for the fire (for all browser ogg and mp3) ImportMesh to load the objects in the scene Language system with cookie (FR and EN) Extention CastorGUI Interaction: Picking for pick Key and match box Actions with condition for start fire and doors Show/hide DebugLayer with CTRL + F12 Animation player (walk, run, pick) mode RPG with ZQSD (French) or WASD (Englich) : Z or W + MAJ for run Name Game: SURVIVAL Link of game: http://www.babylon.actifgames.com/Survival/index.php Screenshot:
  13. pixel pugs

    Ingrid and the Exalted Coven

    Starting in late April, my friend and I hatched a plan to start making games. We started small and this is the result. Ingrid and the Exalted Coven is our first game. It took us nearly three months to develop, and it was a wonderful learning experience for the both of us. Ingrid and the Exalted Coven is a simple card game, built in the Defold engine. It tells the story of Ingrid, a powerful young witch who has been challenged by a colorful pantheon of vile wizards, to discover who is the strongest magic user in the world. I hope you enjoy it, and look forward to your feedback. The game is playable for free on itch.io. There is also a link below. LINK TO GAME: https://pixel-pugs.itch.io/ingrid-and-the-exalted-coven
  14. HenrySneeed

    [Construct] Stoppage Line

    A short puzzle game about drawing lines to stop the flow of circles. https://henrysneed.itch.io/stoppage-line
  15. Hi all, I would like to introduce Stupax: A different sidescroller game, where you are not the guy, you are the level! In fact you control a movable platform using the arrow keys or your gamepad (Gamepad API) to help the guy (namely Stupax) to get through the levels. You can play the game here: http://mbarde.bplaced.de/stupax/ Controls: Arrow keys / Gamepad 'R' for level restart 'ESC' pause game and open menu Create and test your own levels here: http://mbarde.bplaced.de/stupax/editor.html You can find further information on my website and view the source code including contributions for the music, sounds and textures on GitHub.
  16. I am currently using the Phaser project template located on Github. I tried to search online for a way to minify my game files, yet I've ran into pages that talk about using 'GruntJS'. I am currently not familiar with the javascript task runner. Can anyone give me links to tutorials on how to minify phaser games? Or can anyone post a detailed description on how to do so? I would appreciate it greatly.
  17. I want to make my own web card game, but I'm a starter in the code world, so, I need tips to choose the right JS framework. Please.
  18. This is an experimental project, and I've done it with Babylon and cannon, and its material presentation depends on babylonjs, and its physical effects depend on cannonjs. You can choose different weather effects: storm, sunny day, evening, midnight; You can control the direction of the car by [w, s, a, d] and control the brake by the space bar. You can use the "View" button to switch between the inside View and the outside View This project is constructed by TypeScript and managed by project engineering through webpack. github.io: https://renjianfeng.github.io/LimitTransport/released/ cdn: http://rally.xidayun.com/ github : https://github.com/renjianfeng/LimitTransport
  19. Hi Everyone, I recently launched a preview version of my game made with BJS, and you can try it here. It's a 3d billiards game, but currently only Snooker available in this preview version. Hope you'll like it, and have fun. It currently supports these browsers on desktop: Firefox, Chrome, Safari and Edge. (To BJS team: I have added a "powered by babylon.js" in the 'about' page of the game, please let me know if it is allowed to use your logo, and if I have used the right logo, since I just grabbed it from your home page, and converted to png.)
  20. emilyso321

    2D Artist for Hire

    Hello, I'm Emily and I'm a freelance artist looking for paid projects, small or part-time. I'm currently booked up on revenue share projects, so I'm only available for gigs that pay as I work. I specialize in 2D game graphics, including: - UI - backgrounds - 2D animations - illustrations/concept art I'm also open to doing anything else 2D animated or fully illustrated (cover art, comics...) For samples of my portfolio, please visit: http://emilyso.com/portfolio/game-artgraphics/ http://emilyso.com/portfolio/concept-art/ http://emilyso.com/portfolio/2d-animations/ If you feel my style of art would be suitable for your project, please contact me at: emilyso321@gmail.com Otherwise, please feel free to check out/play some games I've worked on: http://emilyso.com/games/ Thank you for your time and consideration. I hope you enjoy my work
  21. tobymcfly

    Game is not defined?

    Hey guys! I'm making a game based on states. This is my Game.js (1st stage) fil starts with this. var SpaceChicken = SpaceChicken || {}; The problem is, everything is working except 2 functions. I have a function where you can pickUp boxes but the game crashes whenever i pick it up telling me this error: "" The code i've used looks like this: i have tried putting player.addChild(this.game.make.sprite(25, -150, 'box')); but then it says same error, just with this.make is not defined Any solutions or ideas to prevent this? Thanks:)
  22. Bad Pad is a fictional hard rock musical comedy metroidvanian platformer. The wacky premise of Bad Pad is told in songs and is set around a gamepad's buttons who came to life, their endless battles, tons of jumping, mind controlling machines and a little bit of time traveling. Join Square in his adventures, survive Evil Pen's hellish castles, help save Hexa and Trapezoid and probably the rest of the world! Bad Pad - Trailer Bad Pad - Prologue Bad Pad - Evil Pen's Evil Plans http://www.badpadgame.com http://expo-wave.com http://store.steampowered.com/app/517210/Bad_Pad/
  23. jerome

    OfficeGames project

    Hi people, I'm glad to introduce you to my new project : OfficeGames. http://officegames.eu Well ... 3D games for office computers (not only, though). As said in the text, there's only one game for now and it's not even finished. I need your feedback and ideas to improve it and get it to the right direction. So please let your opinions, comments, criticisms, wishes, whatever in this thread. I won't answer everyone but will read them all for sure. Have fun [EDIT] FYI, my best score ever is 10200.
  24. CaptainJustin

    Good Game

    Greetings everyone! A few of us are building an in-browser multiplayer game in BabylonJS. It's been fun! The code can be found on Github. If you have someone to play with, visit: http://team142.co.za/ The server is in South Africa so it might be a bit laggy depending on where you are. We're looking at building AI for bots and re-skinning the models for the game. * If you are interested in being involved please shout! *
  25. Hi, guys. Try my new game Play on Scirra Arcade: https://www.scirra.com/arcade/action-games/mannequin-head-jumping-challenge-game-12746 Download for Android: https://play.google.com/store/apps/details?id=com.takenewgames.mcjh Download for IOS: https://itunes.apple.com/app/mannequin-challenge-game-jumping/id1178329270 Description The Mannequin Head - Jumping Challenge Game is realy hot new challenge! Come Join To Play! The Mannequin Head - Jumping Challenge is taking over the world! Play Now! Features: - 10 characters - Simple One Touch Control - Online leaderboard - Endlesss Gameplay Gameplay: - Tap to jump - Don't touch on horizontal platform - Collect diamonds to unlock new characters Follow Us: — http://www.facebook.com/takenewgamesofficial — http://twitter.com/TakeNewGames — http://plus.google.com/+TakeNewGames — http://vk.com/takenewgames — http://www.pinterest.com/takenewgames — http://www.youtube.com/TakeNewGames?sub_confirmation=1 More Games: — http://www.takenewgames.com